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Can PvP Ever Succeeded With So Many 'Scrubs?'


Cempa

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A scrub is a now generalized term used as a synonym for a "noob" or "newb," which is someone who is bad at a video game or activity in general.

 

1) Do you agree that currently the majority of players inside WZ are really abd players?

 

2) If the answer to 1 is YES, I ask can PvP ever be successful with so many?

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A scrub is a now generalized term used as a synonym for a "noob" or "newb," which is someone who is bad at a video game or activity in general.

 

1) Do you agree that currently the majority of players inside WZ are really abd players?

 

2) If the answer to 1 is YES, I ask can PvP ever be successful with so many?

 

1) Do you play Empire?

 

2) If you answer 1 with a yes; did you complain before Bioware made you fight your own faction?

 

3) ?

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1) Yes

 

2) Sure. Games have always had bad players, and a lot of them. There is nothing wrong with being bad at a video game (although it's frustrating sometimes when they're on your team) and I don't believe it actually hinders the game at all. Just look at WoW. PVP was fine over there, and I've never seen so many bad people at PVP.

 

The only problem with the PVP right now is the population is artificially fractured, and it's giving the game a much more dire state of PVP than it would otherwise have if they would just do cross server ques, like any sane developer with a working frontal lobe.

 

The concept of not having X server ques doesn't even make sense. "You know what would be a good idea? Lets artificially split our playerbase so it gives the impression of less players than there actually is! That way, we get all the pitfalls of having a game with a small player pool with all of the fallout even though we don't actually have a small player pool!"

 

The devs were morons for listening to the anti-cross server crowd and it's showing now.

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1) Yes

 

2) Sure. Games have always had bad players, and a lot of them. There is nothing wrong with being bad at a video game (although it's frustrating sometimes when they're on your team) and I don't believe it actually hinders the game at all. Just look at WoW. PVP was fine over there, and I've never seen so many bad people at PVP.

 

The only problem with the PVP right now is the population is artificially fractured, and it's giving the game a much more dire state of PVP than it would otherwise have if they would just do cross server ques, like any sane developer with a working frontal lobe.

 

The concept of not having X server ques doesn't even make sense. "You know what would be a good idea? Lets artificially split our playerbase so it gives the impression of less players than there actually is! That way, we get all the pitfalls of having a game with a small player pool with all of the fallout even though we don't actually have a small player pool!"

 

The devs were morons for listening to the anti-cross server crowd and it's showing now.

 

Thats makes sense, thanks.

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You have to have scrubs, otherwise the people who think they are good won't have people to beat on and will instead get killed by the actual good players.

 

The food chain looks like this:

 

Scrubs<Delusionals<Elites

 

Elites eat the Delusionals but never talk about it.

Delusionals eat the scrubs but complain about how OP the Elites are.

Scrubs eat no one, they are fodder. They either become Delusional or stop playing.

 

You need lots of scrubs in order to keep the chain alive.

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Thats makes sense, thanks.

 

What makes sense?

 

He only said "Yes" he thinks the majority of players are bad ...

 

...then he went on a rant about how cross-server PvP will fix a game.

 

And if he is relating Cross Server PvP to fixing "bad" pvp players does more players = less bad players...??? What???

 

Did you even read what he said lol

Edited by Tiaa
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What makes sense?

 

He only said "Yes" he thinks the majority of players are bad ...

 

...then he went on a rant about how cross-server PvP will fix a game.

 

And if he is relating Cross Server PvP to fixing "bad" pvp players does more players = less bad players...??? What???

 

Did you even read what he said lol

 

Read the first paragraph of 2)

 

Bad players don't hurt a game at all, and they certainly don't hinder it from being successful. The "rant" was me explaining why there is a perceived problem in population and the playerbase. Why it appears that there are "so many" scrubs when really it has a normal percentage as any other game. It's not the "scrubs" killing the pvp, it's the fractured playerbase.

 

To answer your last question:

 

There are less good players than bad/average players. Those good players tend to group together. If your server is smaller, but the ratio of goods to bads stays the same, and you are hanging out with the only "goods" in your faction, on your server, then you get the impression that everyone who plays the game is a moron because you never see other "goods" outside of your circle.

 

The fracturing of the playerbase (because you never see other good people, aside from an equal handful in the opposite faction) creates an artificial perception that the rest of the gaming community is as bad as the people you play with in game. Which, is probably generally true, but not the whole story. There aren't actually more bad players (in ratio) in this game than any other but it gives the perception that there is because you're playing with the same 40 people all day and they all suck.

 

Larger servers don't have this problem, so good for them :cool:

Edited by Scoobings
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