Borgbunny Posted April 30, 2012 Share Posted April 30, 2012 I have taken several stabs at Maelstrom Prison, and have been repeatedly stopped at Colonel Deshk. There seem to several variations on tackling him, and I need some advice. When we hide from Deshk during the implant phase, we come back out to beat up on him and then we hide again for the second implant phase. He enrages like clockwork at the end of the second phase, though. If we have a ranged character snipe at him during the eye phases, because we were told that whoever had aggro would retain aggro until shot, that character pulls aggro and gets shot dead in the open. What are we missing? Link to comment Share on other sites More sharing options...
Havard Posted April 30, 2012 Share Posted April 30, 2012 (edited) Hide during phase one, dps during phase two(*). That works for us... (*) Except for the tank, of course Edited April 30, 2012 by Havard Link to comment Share on other sites More sharing options...
CitizenFry Posted April 30, 2012 Share Posted April 30, 2012 I haven't had a problem with pulling aggro off the tank during the charged implant portion of the fight. But yeah, he usually does enrage at the end of the second implant charge, so go all out before then. Link to comment Share on other sites More sharing options...
hulkweazel Posted April 30, 2012 Share Posted April 30, 2012 Person that he is targeting LOS's him, everyone else can keep attacking him. You don't need everyone to hide. Link to comment Share on other sites More sharing options...
Borgbunny Posted April 30, 2012 Author Share Posted April 30, 2012 That's just it, hulk, our gunnery spec commando was tracking aggro via Target of Target, and when the tank that had aggro came around the boxes, the commando lit him up. Deshk stopped chasing the tank long enough to eye zap the commando, and then went back to the tank (shadow tank). Is there an aggro issue with Deshk? Or some particular way to establish aggro with him that we're doing wrong? Link to comment Share on other sites More sharing options...
uniz Posted April 30, 2012 Share Posted April 30, 2012 there are two ways we kill him but both require los the eye during the implant phase. when we have melee dps we all go together around the right group of boxes and dps while the tank keeps him busy. the tank has to keep agro or if a melee steals it he must los him fast. the other way is when we have range dps is for only the tank los him around the right side group of boxes and the rest of us dps or heal near the left group of boxes. we then use the boxes to los him. we always go all out before the first implant and after it. however we somewhat ease up during it and use our deagro just when it starts. it is harder for the tank to keep agro during the implant phase too. i dont tank so i dont know why perhaps it has to do with the range of the taunts or lack of melee range dps for agro. i dont know. hopefully others can provide more information on this. what we did find out is that if you use the left group of boxes he can, and will, run up on the top of them not allowing your tank nor you, if melee, any where to hide. some tanks i have been with have problems with this fight and it isnt about spec, gear nor class but rather thier ability to keep agro and hide at the same time. most important is the los. also before 1.2 this fight was some what buggy. he would shoot through boxes and sometimes not even go into his implant stage. not sure if this still happens since we are doing other hms now mostly. have fun and keep at it. los while dpsing is the key to this encounter. Link to comment Share on other sites More sharing options...
Borgbunny Posted April 30, 2012 Author Share Posted April 30, 2012 Thanks, Uniz. We'll keep at it. We're just having a lot more trouble with it than I thought we would, and I was wondering if we were missing a step. I appreciate all the input folks. It helps. Link to comment Share on other sites More sharing options...
Snakeyees Posted May 1, 2012 Share Posted May 1, 2012 The way we do it is just have everybody run around the boxes in the center of the room and stay out of his LOS. once he runs out of power just DPS down. just make sure everybody stays between the boxes and him. Link to comment Share on other sites More sharing options...
mattnaik Posted May 1, 2012 Share Posted May 1, 2012 We had a similar issue but I paid closer attention and found out what was really happening. Daksh is probably getting a shot off on the tank but it's either being absorbed or they are getting out of LOS in time. It's an instant ability but there is a split second before the shot goes off, there will be a red target on you. It is possible to get out of the way when they red target is on you and not get hit, the only problem is, he will immediately switch targets even if the shot was unsuccessful. To counteract this possibility we had our ranged DPS hide behind the opposite boxes and just come out and take pot-shots when they had an opportunity. It lowered the risk of this happening. As a sentinel, depending on how much faith I have in my tank, I will just lay into him during the second implant phase. I have over 17k HP so i can usually take one hit from the laser without dying. Link to comment Share on other sites More sharing options...
zeptosec Posted May 2, 2012 Share Posted May 2, 2012 Just tried this HM, and Daksh kept dropping aggro from our tank and one-shotting the closest dps before going back. Has anyone recently run this HM and had a similar issue? Link to comment Share on other sites More sharing options...
Vankris Posted May 2, 2012 Share Posted May 2, 2012 tank didn't build enough aggro - tank taunt him as often as possible - dps must vanish/reduce aggro before first implant and as often as possible. - go all out full dps only the 2nd implant. - the enrage is not an hard enrage, you can keep the tank alive in the enrage, especially if he has defensive cooldown up - quick battle rez on dead dps if you have some. - if you are undergear, use stim and adrenal. Link to comment Share on other sites More sharing options...
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