Vicelord Posted April 13, 2012 Share Posted April 13, 2012 When it comes to being lucrative, synthweave has enough trouble as it it, but now that Biometric Crystal Alloys are BOE, why are the belt and bracers that can be crafted still BOP? Being able to sell these would be a nice way to make money in a craft that is lacking in the GTN compared to other professions. Link to comment Share on other sites More sharing options...
NineInchNinja Posted April 13, 2012 Share Posted April 13, 2012 Because this way you can use all those Biometric Crystal Alloys to make beautiful augmented belts and bracers for all of your companions! Well, all those companions who need strength or will power. Link to comment Share on other sites More sharing options...
VexxM Posted April 13, 2012 Share Posted April 13, 2012 I just want to make them for my alts. I thought for some reason they would be BOE in 1.2 also but of course I was wrong. Link to comment Share on other sites More sharing options...
Vicelord Posted April 13, 2012 Author Share Posted April 13, 2012 I just want to make them for my alts. I thought for some reason they would be BOE in 1.2 also but of course I was wrong. Well seeing as how all the mats are BOE now it would only make logical sense that what u craft would be BOE too but alas............... Link to comment Share on other sites More sharing options...
HopelessChip Posted April 13, 2012 Share Posted April 13, 2012 Here is a clue:... It has something to do with end game you know like perhaps it would be nice if every crafting crew skill gave you somekind of almost equal advantage in order to be useful to people who actually buy and use the things others sell... maybe it has something to do with only logical pick for raiders is endgame-chem... but that is yet another mistery Link to comment Share on other sites More sharing options...
GnatB Posted April 13, 2012 Share Posted April 13, 2012 Here is a clue:... It has something to do with end game you know like perhaps it would be nice if every crafting crew skill gave you somekind of almost equal advantage in order to be useful to people who actually buy and use the things others sell... maybe it has something to do with only logical pick for raiders is endgame-chem... but that is yet another mistery Except crafting perks are bad design, and Bioware themselves said they'd be fixing that gaffe. Which should include both BoP bracers/etc. *and* skill restricted reuseables. Link to comment Share on other sites More sharing options...
Vicelord Posted April 14, 2012 Author Share Posted April 14, 2012 Would appreciate an answer to this Link to comment Share on other sites More sharing options...
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