Averji Posted April 12, 2012 Share Posted April 12, 2012 i know people liked annih or rage pre 1.2 but carnage looks nice now. Any word from 1.2 testing what our spec should be? Link to comment Share on other sites More sharing options...
Werdan Posted April 12, 2012 Share Posted April 12, 2012 If you need someone to to tell you what spec to play, perhaps you should reconsider the class. Play what you like even if it goes against the grain of what the bulk of players are doing. Try each spec to see what you feel comfortable with. Link to comment Share on other sites More sharing options...
Anbokr Posted April 12, 2012 Share Posted April 12, 2012 (edited) Annihilation - pure single target deeps Carnage - some burst, roots, and OMG OP PREDATION (da utility spec) Rage: Guard/Healer crusher; you got some nublet tank/heals stackers on ur server? smash da shizz outta them. I think every rated team needs 1 carnage marauder for that 80% predation (seriously broken right now, 10 seconds of 80% move speed and 10% defense for 5 people; usable on a consistent basis is too amazing). I think Rage will become the most common spec because it will absolutely destroy tank/healer combos that are popular right now. I think annihilation will fade away--dispels counter this spec hard, it lost a lot of survivability in phantom, and it lost the godlike predation. Edited April 12, 2012 by Anbokr Link to comment Share on other sites More sharing options...
gibmachine Posted April 12, 2012 Share Posted April 12, 2012 You realize that unless they changed how the talent works, Ferocity only boosts Predation on your character while everyone else gets the usual 50%? Link to comment Share on other sites More sharing options...
Notorious_Khalen Posted April 12, 2012 Share Posted April 12, 2012 It's still a huge speed boost as with 1.2 short fuse increases the availability for predation across the board. Link to comment Share on other sites More sharing options...
DarkDreden Posted April 12, 2012 Share Posted April 12, 2012 Anyone have a cookie cutter Carnage PvP spec for 1.2 they'd like to share? Link to comment Share on other sites More sharing options...
Foxcolt Posted April 12, 2012 Share Posted April 12, 2012 You realize that unless they changed how the talent works, Ferocity only boosts Predation on your character while everyone else gets the usual 50%? lolwat? Link to comment Share on other sites More sharing options...
Averji Posted April 12, 2012 Author Share Posted April 12, 2012 If you need someone to to tell you what spec to play, perhaps you should reconsider the class. Play what you like even if it goes against the grain of what the bulk of players are doing. Try each spec to see what you feel comfortable with. reconsider the class? dude a patch came out today and im trying to find out the best spec lol Link to comment Share on other sites More sharing options...
Kurfer Posted April 12, 2012 Share Posted April 12, 2012 I can't decide between annihilation and rage, guess i'm not seeing what makes carnage so hot in 1.2 other than movement speed. Link to comment Share on other sites More sharing options...
Averji Posted April 12, 2012 Author Share Posted April 12, 2012 I can't decide between annihilation and rage, guess i'm not seeing what makes carnage so hot in 1.2 other than movement speed. they changed carnage's stance to deal weapon damage instead of force damage not sure how big of a chance this was though Link to comment Share on other sites More sharing options...
Ridisi Posted April 12, 2012 Share Posted April 12, 2012 I can't decide between annihilation and rage, guess i'm not seeing what makes carnage so hot in 1.2 other than movement speed. Ravage also eclipses every single thing we have damage wise now. Link to comment Share on other sites More sharing options...
gizbug Posted April 12, 2012 Share Posted April 12, 2012 Sticking with http://www.torhead.com/skill-calc#100bIrRroMcGzZhGb.1 Link to comment Share on other sites More sharing options...
Omite Posted April 12, 2012 Share Posted April 12, 2012 Think imma try this on for size. http://swtor.askmrrobot.com/skills/marauder#3c-1kdee88eei-2 Link to comment Share on other sites More sharing options...
lollermittens Posted April 12, 2012 Share Posted April 12, 2012 they changed carnage's stance to deal weapon damage instead of force damage not sure how big of a chance this was though This is what makes Carnage really unattractive since our Force-related stats have always been higher than our melee-related stats. If you have a 3/3 in Malice, your Force crit rate should be at 30%+ (mine hovers 35%) and with the dual raid weapons, I had an insane amount of Force. Even though Carnage was underutilized as a PvP-spec and was bugged as a PvE-spec due to its problems with mob colision/hit-boxes, they had to bring down the spec to the level of Anni/Rage otherwise everybody would switch to Carnage. Essentially, these quality of life changes brought to the Marauder class enables the other trees to be a little bit more viable in PvP but IMO (Valor Rank 66 and second BM character, take it for what it is), Anni still reigns King in PvP. PS - I could care less about PvE. I ran NM mode EV/KP in a PvP Anni build and didn't have any trouble. Link to comment Share on other sites More sharing options...
Rakaxs Posted April 12, 2012 Share Posted April 12, 2012 (edited) i'm not liking the increased activation times in rage tree for force choke Edited April 12, 2012 by Rakaxs Link to comment Share on other sites More sharing options...
gibmachine Posted April 13, 2012 Share Posted April 13, 2012 lolwat? It was always like this. Predation became raid-wide in 1.2 but the talent only boosts the effect on yourself. Link to comment Share on other sites More sharing options...
Rotanartlu Posted April 13, 2012 Share Posted April 13, 2012 It was always like this. Predation became raid-wide in 1.2 but the talent only boosts the effect on yourself. not "always". Havn't tested on live yet tho. Link to comment Share on other sites More sharing options...
Xerain Posted April 13, 2012 Share Posted April 13, 2012 Annihilation - pure single target deeps Carnage - some burst, roots, and OMG OP PREDATION (da utility spec) Rage: Guard/Healer crusher; you got some nublet tank/heals stackers on ur server? smash da shizz outta them. I think every rated team needs 1 carnage marauder for that 80% predation (seriously broken right now, 10 seconds of 80% move speed and 10% defense for 5 people; usable on a consistent basis is too amazing). I think Rage will become the most common spec because it will absolutely destroy tank/healer combos that are popular right now. I think annihilation will fade away--dispels counter this spec hard, it lost a lot of survivability in phantom, and it lost the godlike predation. yeah it will destroy bad tank healer combos. Like healers that don't know how to cleanse Crush and tanks who won't kick choke... Link to comment Share on other sites More sharing options...
Eman Posted April 13, 2012 Share Posted April 13, 2012 Sticking with http://www.torhead.com/skill-calc#100bIrRroMcGzZhGb.1 Don't see why you would choose longer immobilize over annihilate. Link to comment Share on other sites More sharing options...
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