jjschm Posted April 7, 2012 Share Posted April 7, 2012 In every cutscene, I have a blaster. Whenever I kill someone in a cutscene, I use my blaster. When I am not in a cutscene, no blaster. Give us a generic cosmetic blaster on our hips, please. Looking heavily armed is what makes operatives cool. Plus I hate the magical blaster than only shows itself during cutscenes. Forget about balancing the classes, work on the cosmetic blaster for agents. Link to comment Share on other sites More sharing options...
JackBauerFTW Posted April 7, 2012 Share Posted April 7, 2012 (edited) This is a wind up right? Edited April 7, 2012 by JackBauerFTW Link to comment Share on other sites More sharing options...
thekidpow Posted April 7, 2012 Share Posted April 7, 2012 It would make more sense for IAs to use the knife in cutscenes. Link to comment Share on other sites More sharing options...
CaptainApop Posted April 7, 2012 Share Posted April 7, 2012 (edited) I genuinely have wanted this since the start. In fact I recall during beta the blaster being there, though the memory is fuzzy. Edited April 7, 2012 by CaptainApop Link to comment Share on other sites More sharing options...
Lithy Posted April 7, 2012 Share Posted April 7, 2012 In the same vein the knife should be sheathed somewhere, but it's not. It'd be nice to see but it's nothing important for me. Link to comment Share on other sites More sharing options...
Achromatis Posted April 7, 2012 Share Posted April 7, 2012 Blaster in one hand, knife in the other. I would be sooooo happy with just that one visual change. Link to comment Share on other sites More sharing options...
CaptainApop Posted April 7, 2012 Share Posted April 7, 2012 (edited) Thematically wielding the knife openly is dumb imo. It's meant to a "brush past someone and slip a dagger between their ribs and walk away" motif. Ideal world for me would be. Blaster at the hip just so it's not randomly bopping into existence all the time. Wrist launcher displayed permanently too. More armor models with sheathed knifes visible. I want to be a walking weapon rack Edited April 7, 2012 by CaptainApop Link to comment Share on other sites More sharing options...
Lithy Posted April 7, 2012 Share Posted April 7, 2012 (edited) Blaster in one hand, knife in the other. I would be sooooo happy with just that one visual change. I really think ops should be able to use pistols if they choose. I'd much prefer it. Running with a rifle and then using a knife is odd for me. I find it much more viable to go knife/pistol and imo scoundrel's would be fine with a rifle, pointing a shotgun at someone is less clumsy with a 2 handed weapon than using a knife properly Wrist launcher displayed permanently too. aye that's annoying on all classes like that that it just appears on u Edited April 7, 2012 by Lithy Link to comment Share on other sites More sharing options...
Lithy Posted April 7, 2012 Share Posted April 7, 2012 (edited) dbl post sry Edited April 7, 2012 by Lithy Link to comment Share on other sites More sharing options...
JediXMan Posted April 8, 2012 Share Posted April 8, 2012 It would make more sense for IAs to use the knife in cutscenes. This is what I assumed it would be. Link to comment Share on other sites More sharing options...
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