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Quarterly Producer Letter for Q2 2024 ×

New Fire Pulse


Saprezzan

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As per 1.2 patch notes :

 

Fire Pulse's visual effect more accurately represents its functionality.

 

Did anyone get a chance to see it? Right now it's a really bad animation (if you could even call it that, it's just "repainted" neural surge).

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I just hope the damage is no longer delayed by half a second or so.

 

i was testing this last night on live, fire pulse isnt really delayed damage per se, its an attack that has travel time. i used it point blank and it insta hit, any range increases the time for the attack to go off.

 

what i'm assuming they are doing in 1.2 is making the animation show a ball of flame of some sort traveling to the target and exploding for damage.

 

i have not been able to test this on PTS so i may be wrong about 1.2

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