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Stop balancing classes abilities, and balance how many are allowed in wz's


bellok

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The problem i see is theres no practical way to implement it.

rated warzones:

You're not going to limit what ac/spec can join in rated warzones with group queues. You are not going to set yourself up for a situation where you tell players they can't play with each other because of their class make up.

 

non rated warzones

you could do it it non rated ones, but that creates issues in both types of warzones.

-you're inherently limiting queue times for certain classes (heals/tanks) even with cross server queues, since you have limited slots for both.

-creates a value system on classes across warzone types. When you can choose or not choose certain classes the become inherently more valuable, leaving some classes limited in terms of their presence in pre made make up. Which results in tiered system based more on class/spec then gear.

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