TheOpf Posted March 30, 2012 Share Posted March 30, 2012 (edited) Has anyone tried this build? I know most builds PVP builds either go Deep Pyro or far enough up the Shield tree for Jet Charge. I was thinking of 0/23/18 for bonus rail shots, reduced grapple times, and multiple CC immunity with the Energy Shield one and Hydraulic Overrides. Am I giving up too much damage and/or too much defensive CD's by going this route? The idea is to use CGC, and with the new Kolto Vents talent it will give me a slow with RB. For those who are wondering why I know so little about PVP builds, I typically am always 31/8/2 tank spec as I am pve tank. Edited March 30, 2012 by TheOpf Link to comment Share on other sites More sharing options...
Malvantyr Posted March 30, 2012 Share Posted March 30, 2012 Id rather run 0/24/17 with CGC. You don't need the slow on RB, you already have it from CGC. If you are going that far in, you might as well make your flame thrower awesome. Link to comment Share on other sites More sharing options...
Theology Posted March 30, 2012 Share Posted March 30, 2012 I'll likely be trying 8/11/22 or some very similar variation. http://www.torhead.com/skill-calc#301hMhZMsMRZfhRbkG0M.1 Link to comment Share on other sites More sharing options...
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