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interrupt a marauder?


SweetOldBob

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What does a gunnery commando have that will interrupt a marauder who is spinning up something nasty?

 

E.g., I'm pretty sure that a concussion charge will do this, while hammer shots and grav rounds won't. But what about explosive rounds, sticky grenades, high impact bolt, other?

 

FWIW, I mostly PvP.

 

Thanks!

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Concussion Charge and traited Stock Strike will do it, assuming his resolve bar isn't full. Tech Override + Concussive Round will do it too, but it's not near as quick since it requires two skills.

 

Thanks!

 

It dawned on me shortly after hitting "send" that a Cyro Grenade will at least stop them; hopefully it makes them start over.

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