djmurloc Posted March 26, 2012 Share Posted March 26, 2012 Companions will break stealth if you are an assassin and force cloak to drop out of battle. They will still get aggro'd causing you to go RIGHT back into combat... even when they are on passive, have no dots on them ect ect ect... Link to comment Share on other sites More sharing options...
OmegaMayhem Posted March 26, 2012 Share Posted March 26, 2012 Hmmm... no problems on my end. Link to comment Share on other sites More sharing options...
itekazzawrrlic Posted March 26, 2012 Share Posted March 26, 2012 Companions will break stealth if you are an assassin and force cloak to drop out of battle. They will still get aggro'd causing you to go RIGHT back into combat... even when they are on passive, have no dots on them ect ect ect... I have this issue as well.... Link to comment Share on other sites More sharing options...
Balrizangor Posted March 26, 2012 Share Posted March 26, 2012 Mine seems to be working just fine ... Link to comment Share on other sites More sharing options...
SnapWolf Posted March 26, 2012 Share Posted March 26, 2012 Strange, I never noticed my NPC pulling threat when out of combat. Link to comment Share on other sites More sharing options...
ragamer Posted March 26, 2012 Share Posted March 26, 2012 have no dots on them ect ect ect... DoTs/Debuffs you or your companion places on others also takes you back into combat. Link to comment Share on other sites More sharing options...
Ahkronn Posted March 26, 2012 Share Posted March 26, 2012 Put your companion on passive a bit before stealth, because if the companion has a DoT on the mob it will put him (and you) in combat. Link to comment Share on other sites More sharing options...
Holinyx Posted March 26, 2012 Share Posted March 26, 2012 stealth is not perfect, and not fool proof. if you are level 25..and trying to sneak past lvl 27 champions....heh...you won't. stealth is not broken....it's just not as powerful as you think it is. Link to comment Share on other sites More sharing options...
anwg Posted March 26, 2012 Share Posted March 26, 2012 Tell your companion to sell trash items (works in combat but dismiss doesn't) is the quickest work around I've found. Link to comment Share on other sites More sharing options...
Drudenfusz Posted March 26, 2012 Share Posted March 26, 2012 Tell your companion to sell trash items (works in combat but dismiss doesn't) is the quickest work around I've found. Hadn't thought about that, but I would prefer it when the companion would not pull me back into combat without having to find workaround solutions. Link to comment Share on other sites More sharing options...
djmurloc Posted March 29, 2012 Author Share Posted March 29, 2012 DoTs/Debuffs you or your companion places on others also takes you back into combat. normally I'd agree but I'm getting pulled back into battle with NO DOTS on me or my companion. He's still being attacked while both of us are clean. Link to comment Share on other sites More sharing options...
djmurloc Posted March 29, 2012 Author Share Posted March 29, 2012 Hadn't thought about that, but I would prefer it when the companion would not pull me back into combat without having to find workaround solutions. exactly. Link to comment Share on other sites More sharing options...
Degarmo Posted March 29, 2012 Share Posted March 29, 2012 I actually noticed this last night when I was grinding dailies on Ilum. It wasn't like that a couple of nights ago. I adapted, but it was just odd that I wasn't able to do my normal "routine" out there without getting popped out of stealth. Mind you, these are just the normal mobs out there for the Ilum daily commendation grind. Link to comment Share on other sites More sharing options...
lineschmidt Posted March 29, 2012 Share Posted March 29, 2012 stealth is not perfect, and not fool proof. if you are level 25..and trying to sneak past lvl 27 champions....heh...you won't. stealth is not broken....it's just not as powerful as you think it is. I'm sorry but you're just down right wrong here I have a 50 OP and Assassin and have encountered the issues OP mentions more times than i care to count The issue is real Link to comment Share on other sites More sharing options...
djmurloc Posted March 29, 2012 Author Share Posted March 29, 2012 I actually noticed this last night when I was grinding dailies on Ilum. It wasn't like that a couple of nights ago. I adapted, but it was just odd that I wasn't able to do my normal "routine" out there without getting popped out of stealth. Mind you, these are just the normal mobs out there for the Ilum daily commendation grind. Only had this problem since last patch. Link to comment Share on other sites More sharing options...
Saamcrow Posted March 29, 2012 Share Posted March 29, 2012 normally I'd agree but I'm getting pulled back into battle with NO DOTS on me or my companion. He's still being attacked while both of us are clean. This is happening to me too and one other new thing. I vanished in this long tunnel, was no longer in combat, got to the end of the tunnel past another pack of mobs or two, then when I came out of stealth to kill the quest objective, the mobs I vanished from came running down the hall towards me aggroing everything in the path along the way. Link to comment Share on other sites More sharing options...
djmurloc Posted March 29, 2012 Author Share Posted March 29, 2012 This is happening to me too and one other new thing. I vanished in this long tunnel, was no longer in combat, got to the end of the tunnel past another pack of mobs or two, then when I came out of stealth to kill the quest objective, the mobs I vanished from came running down the hall towards me aggroing everything in the path along the way. heh I had the same problem when I was pulling the daily boss in Old enemies. Pretty much brought every mob with him forcing the party to leave the instance. Link to comment Share on other sites More sharing options...
djmurloc Posted March 29, 2012 Author Share Posted March 29, 2012 Weird part about that though is... After my companion died -- I dropped back into full stealth (yellow eye) ..... then re-engaged back into red few seconds later. Had no idea.... Link to comment Share on other sites More sharing options...
Ozzone Posted March 29, 2012 Share Posted March 29, 2012 Amazing how something that wasn't broken is now broken. Silent nerf that bugged that we don't know about? Link to comment Share on other sites More sharing options...
DawnAskham Posted March 29, 2012 Share Posted March 29, 2012 normally I'd agree but I'm getting pulled back into battle with NO DOTS on me or my companion. He's still being attacked while both of us are clean. Stealth in this game isn't terrible, but it does have bugs and occasionally acts flaky. The issue you seem to have is your companion has put a dot on a mob, not that you or your companions have dots on yourselves, and therefore gets pulled back into combat when it ticks. The 'vanish' function for some reason does't clear dots put up by companions like it does for ones put up by the player. I consider it a bug. Also, I've had occasions where I've successfully 'vanished' and yet the game will leave me in 'combat' with one or more mobs, none of which will follow me, drop me from stealth, or attack me, though they will all instantly engage if I drop stealth. The only way I've found to clear this is to run far enough to have them reset or wait and use 'vanish' again. Another weird one is when a group member initiates combat and either 'vanishes' or dies, even if you are in stealth and not in combat, the mobs will engage you and pull you out of stealth. The converse also happens if your group members are not in combat, and you are and then 'vanish', the mobs will engage your group members. A variation of this is when combat against a stealth detecting mob starts, even if you are outside their detection radius or LOS, it will pull you from stealth. Makes using your stealth openers on some bosses impossible. And lastly, probably more lag based but still annoying, I've passed groups of mobs and been 20+ meters away, usually past another group or two, only to have the far off group agro, knock me out of stealth, and start chasing me. Link to comment Share on other sites More sharing options...
djmurloc Posted March 29, 2012 Author Share Posted March 29, 2012 And lastly, probably more lag based but still annoying, I've passed groups of mobs and been 20+ meters away, usually past another group or two, only to have the far off group agro, knock me out of stealth, and start chasing me. I've wondered about this. Never had it happen till last patch. Link to comment Share on other sites More sharing options...
Coyotecalls Posted March 29, 2012 Share Posted March 29, 2012 If this is happening to you it's because you have lag. Your computer sends the "I'm dropping combat/stealthing" command. Your screen shows it happen. Then a packet is sent out to the server. The server is already calculating the damage for your combat and has sent the "You are taking damage" packet of data out to you. Then it gets the "I am dropping combat/Stealthing" packet. It stops calculating things. Your computer gets the "I am taking damage." packet and puts you back in combat. then it helpfully sends a "I am in combat and taking damage." packet to the server which then calculates more damage as if you never left combat! Isn't the interwebz great?! You need to ask your ISP to widen the pipes so you getz more interwebz faster! Or, alternatively, the devs could just make everyone who pops a vanish immune, and auto-dismiss and resummon their pet instantly. Link to comment Share on other sites More sharing options...
System_TOR Posted March 29, 2012 Share Posted March 29, 2012 (edited) I have to disagree with the people saying that the vanish type ability for different classes was not broken and now it is, because it has been broken since release... maybe you only just noticed. Edited March 29, 2012 by System_TOR Link to comment Share on other sites More sharing options...
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