Bobinstein Posted March 23, 2012 Share Posted March 23, 2012 after i RE to get blue level schems, can i keep RE the regular lvl to get the purple, or do i have to craft and RE the blue if i want to advance further Link to comment Share on other sites More sharing options...
GnatB Posted March 23, 2012 Share Posted March 23, 2012 You have to craft and RE the blue. In the case of tiering items, you could craft and RE the green to learn a DIFFERENT blue. (up to 3 different blues total) Each of which you could then craft and RE to learn 5 different possible purples based on that blue*. (Note: One of the purples doesn't actually appear to exist. redoubt blues can only be RE'd into 4 possible purples) If you don't understand, then read the sticky on RE. Link to comment Share on other sites More sharing options...
Apoll Posted March 23, 2012 Share Posted March 23, 2012 Please note not to waste money You need 50+ craft skill than the item you want to research. You need high affection. For success on the up to first three tries on RE you need exceptional (etc) crafted blue. None exceptional Blues sell them. Is better way to raise funds to send the guys to missions and try for more exceptional/crit blue crafted. Following that rule of thumb, I even make a profit, while at 31 I am getting level 33 purple armour schematics. Link to comment Share on other sites More sharing options...
Natarii Posted March 23, 2012 Share Posted March 23, 2012 Please note not to waste money You need 50+ craft skill than the item you want to research. You need high affection. For success on the up to first three tries on RE you need exceptional (etc) crafted blue. None exceptional Blues sell them. Is better way to raise funds to send the guys to missions and try for more exceptional/crit blue crafted. Following that rule of thumb, I even make a profit, while at 31 I am getting level 33 purple armour schematics. This entire post is covered in wrong-sauce. You can RE anything that you can create - how else would anyone hope to RE level 49-50 gear with rank 400 in their crewskill (items often require at least 380 skill to create)? There is no requirement to be 50 pts higher than the item - it *may* help in RE'ing lower level items, but by the time this strategy is useful, you've out-levelled the item. High affection only effects how quickly your crewmen complete tasks - it has nothing to do with reverse engineering. The presence of a CRIT (exceptional/superior/etc) on a crafted item does NOT effect how it reverse engineers. Link to comment Share on other sites More sharing options...
Ras_Thavas Posted March 23, 2012 Share Posted March 23, 2012 - it *may* help in RE'ing lower level items, but by the time this strategy is useful, you've out-levelled the item. Actually I think the opposite is true. I find it harder to re items that I have greatly outleveled, yet when I craft for points I always re to get the mats back and usually learn a blue within 1-8 tries. At level 400 artifice it took me over 30 tries, multiple times, to learn blue recipes for a level 10 offhand. I figured it would be easy, but after a couple of hours I abandoned my idea of learning every blue for every level 10 offhand. Link to comment Share on other sites More sharing options...
GnatB Posted March 23, 2012 Share Posted March 23, 2012 At level 400 artifice it took me over 30 tries, multiple times, to learn blue recipes for a level 10 offhand. I figured it would be easy, but after a couple of hours I abandoned my idea of learning every blue for every level 10 offhand. I happen to think it's just really random, and really streaky. With lower level items, (and linear items) tending towards being easier. (not lower level relative to your level, but just lower level in general) Link to comment Share on other sites More sharing options...
Yuwen Posted March 23, 2012 Share Posted March 23, 2012 RE is so up to luck. Usually, I make 25 greens, and then RE all to get blue schematics. If you are lucky, you will get all 3 blue in 10 REs. If not, you probably get 1 from all 25 greens. If I were you, I will wait for 1.2 to release. They say that they increase the rate in 1.2. System Dev points out that currently RE rate is *NOT* what they original design. Link to comment Share on other sites More sharing options...
GnatB Posted March 23, 2012 Share Posted March 23, 2012 System Dev points out that currently RE rate is *NOT* what they original design. Minor clarification: They said RE isn't working as intended. Which doesn't neccessarily mean it's not what they originally designed. The "intent" could have been that a low research rate would be result in a system that the player base thought was fun/challenging. Must of us seem to consider it frustrating. So it could be working exactly as designed, just that the intended effect of the design failed to be realized. Link to comment Share on other sites More sharing options...
Zoopercat Posted March 23, 2012 Share Posted March 23, 2012 If you check out a pattern here, you'll be able to see what each RE's into, each of the blue's can be RE'd into a purple listed below. There's another table below that one that shows the RE chances (which might be changing in 1.2). Link to comment Share on other sites More sharing options...
jasohans Posted March 23, 2012 Share Posted March 23, 2012 Please note not to waste money You need 50+ craft skill than the item you want to research. You need high affection. For success on the up to first three tries on RE you need exceptional (etc) crafted blue. None exceptional Blues sell them. Is better way to raise funds to send the guys to missions and try for more exceptional/crit blue crafted. Following that rule of thumb, I even make a profit, while at 31 I am getting level 33 purple armour schematics. Haha, wow. Link to comment Share on other sites More sharing options...
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