Shredzz Posted March 14, 2012 Share Posted March 14, 2012 Basically make the least played classes look alot better than they do now (no game changing abilities obviously). This is one of the main reasons for class imbalances, for example why pick vanguard when you can pick commando and have a mega cannon? why pick powertech with 1pistol when you can pick merc and have 2! Why pick agent/smug when you can be a cool looking lightsaber wielder? If you make agent/smug + vanguard/powertechs animations much cooler looking people will be more inclined to roll them. Don't get me wrong they are fun to play it's just they havent got that ''phroawrr'' factor the other classes have. If you agree with me make a reply and tell me what you think could make these classes more appealing! Ill start; I think with powertech our flame thrower/railshot thingy that appears on our arms when we use them should be permanent and incorporated into our pvp/pve tier sets(much like jet pack exhausts) and not with a massive block appearing and disappearing after each ability. Link to comment Share on other sites More sharing options...
CeruleanNite Posted March 14, 2012 Share Posted March 14, 2012 Not sure about everyone else but my choosing to play a Vanguard over a Commando had nothing to do with what type of weapon they had. Same with my Smuggler, having 1 blaster over 2 had no bearing on my choice. Link to comment Share on other sites More sharing options...
Darka Posted March 14, 2012 Share Posted March 14, 2012 Play what you want to play, why you want to play it for whatever reason you feel fit. Link to comment Share on other sites More sharing options...
Shredzz Posted March 14, 2012 Author Share Posted March 14, 2012 (edited) was just a suggestion to make them more appealing Edited March 14, 2012 by Shredzz Link to comment Share on other sites More sharing options...
Recommended Posts