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Everything posted by Shredzz
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^THIS x100000000000000000000000000000000
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So if MVP is bad(not disagreeing) that makes devils dice super bad?
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cept that would make no sense as AP is built around buffing your internal/ele dmg with the odd railshot that only does 3k max on unexpertised targets and pyro is built around buffing your railshot(dots are a side bonus). Seriously anyone can hit 5k+, if you cant your gear is wrong, your spec is wrong, your choosing wrong targets. I've seen tankassasins do 7k hits and juggs hit that frequently with smash. THIS GAME ISNT A DPS/HEALER PVP GAME ITS A TANK/DPS/HEALER GAME, bring a tank to protect you, guard and taunts will protect you. If you cant face being ***** cause you aren't protected then sorry but this aint the game for you and you should choose a dps/healer platform where you feel godlike once more
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I bet your one of those ppl who thinks everyone rerolled pt, but wait theres still more mercs! its about as popular as sniper/operative so all the FOTM stuff is a load of ****
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I bet you are a sage that thinks he should be able to live anything without needing guard I bet you are a gunslinger that doesnt entrench fast enough so i cant stun and **** you with my railshot(cause cover counters railshot) I bet you are a scoundrel who doesnt dispel my dots so i cant railshot nuff said
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Why are you all moaning about no cross server pvp with 1.3 ranked warzones, honestly do you people forget they are merging several servers into super servers so MORE PEOPLE ON EACH SERVER, honestly you people just want to complain about anything...
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I know theres many posts regarding server transfers but has the question popped up when they become available and lets say me and my guild move to another server, will we be able to transfer our guild bank over in the new guild we make? since it cost us a damn lot to get those tabs, would hate to see it wasted and start from scratch.
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well as arsenal/gunnery you have 2kbs thats something unique
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Your ideas with ruin the game and make so many imbalances its untrue. /thread
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Ap is fun and i think much more useful for future rated. Pyro is just a glass cannon, get focused and kill before being killed type of play and thats it, granted its nice dmg but its nothing what it use to be like. Its fine imo, if you nerf the dmg you have to buff the survivability. Plus if you nerfed pyro it would affect mercs and they really don't need that
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You sir are trolling
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50k protection doesnt mean tank, pyro can do that dmg while taunting to get that protection you realise, a tank speced vanguard/pt will get 100k-250k protection ftr
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Hes right though
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Ye i usually end up power leveling an alt to 28 myself then really start to miss my pt forever pt imo. Ye I had a 35op healer myself, then got on a concealment hype
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You may be correct, but people tend to see the ion gas and think twice before attacking me and tend to go for the more ''squishy'' members of my team. On our server tanks are more or less non existant, with just the wanna dps tanks about who don't even use guard/taunt. I tend to play more objective based as well and surviving longer generally helps(with guarding nodes or protecting healers) I just feel personally I'm able to be much more useful while still retaining my dps. In my opinion i wish we could stance dance like juggs, would make things smoother
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Ye my gear is fine, currently have 5pieces of war hero and I have no probs 1v1 against equal gear and can 1v2 versus lesser geared no problem. Its just because theres no cross server pvp and people tend to focus me alot could be all the hate from grappling into vents ^^
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Yes but you are forgetting the dmg of immolate which is higher than rocket punch, and rocket punch is still doing alot of dmg and also flameburst does way more dmg, the points for the extra snare is just a reassurance so you don't have to spam that retractable blade for a 6sec slow. Its somewhat works together more than it looks on paper. Granted I miss out on the 15% faster but i'm not missing out of retractable blade slow i have both for guaranteed slowage.
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Suppose i am, just not a fan of jet charge Ill run some more parses and find that sweet spot i like in my build
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Rocket punch is also mitigated alot by what target you are hitting and flamethrower > flame sweep for aoe dmg by far
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I do way more dmg in ap tank build than shield tech hybrid or full, I've mingled with alot of specs and even combat parsed and i personally like HO over jet charge
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Fair enough, i still like it what would you recommend to someone who prefers to just stick in ion gas? and your thoughts on the rest of the guide? i more or less write it up during the downtime cause i was bored
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Ye i see where you coming from dont worry i appreciate all the feedback. But to get all those tank talents you lose immolate/crit bonus. I don't think those things warrantee the amount of dps you lose as its mainly the cyclinder thats protecting you from most things. Sure you'll be a god against anyone doing white dmg but terrible against anything but
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Well if i'm spending the majority of the time in that stance then there is a benefit, and the slow will work all the time on rocket punch. Each to his own i guess, on my server I just get focused too much to not be anything but tanky and i always use guard