Eszi Posted March 12, 2012 Share Posted March 12, 2012 Steadfast: Hits from ataru form heal you for 1%/2%/3% of your total hp Link to comment Share on other sites More sharing options...
Naizgrel Posted March 12, 2012 Share Posted March 12, 2012 Imba. Link to comment Share on other sites More sharing options...
Belly Posted March 12, 2012 Share Posted March 12, 2012 Yeah, that does seem a bit OP for a DPS class. Link to comment Share on other sites More sharing options...
Infighter Posted March 12, 2012 Share Posted March 12, 2012 (edited) Either decrease the heal amount or add a ICD. Either way doesn't sound a too bad of idea. Edited March 12, 2012 by Infighter Link to comment Share on other sites More sharing options...
TristQueloon Posted March 12, 2012 Share Posted March 12, 2012 Healing procs based off your form. Thats a great idea, why didnt bioware think of that. Ohhh wait they did, its called Juyo/Watchman Link to comment Share on other sites More sharing options...
Eszi Posted March 12, 2012 Author Share Posted March 12, 2012 Healing procs based off your form. Thats a great idea, why didnt bioware think of that. Ohhh wait they did, its called Juyo/Watchman Yeah, because people spec'd into combat are using Juyo Link to comment Share on other sites More sharing options...
nachoman_randy Posted March 12, 2012 Share Posted March 12, 2012 If you give healing to combat then you got to also give it to focus. Then you need to give it to every dps class. I think better would be giving combat avoidance and focus damage reduction. Link to comment Share on other sites More sharing options...
Bejarid Posted March 12, 2012 Share Posted March 12, 2012 ...I think better would be giving combat avoidance... Agreed. I, personally, feel that Combat's benefit from Defensive Forms (a talent ironically housed in-tree) to be peculiarly lack-luster at actually defending us, when the other forms get static damage reduction. Link to comment Share on other sites More sharing options...
mnihan Posted March 12, 2012 Share Posted March 12, 2012 Healing procs based off your form. Thats a great idea, why didnt bioware think of that. Ohhh wait they did, its called Juyo/Watchman No need to be a dick. Might work better if it procced off of a crit rather than everytime it procs. Nice idea though. Link to comment Share on other sites More sharing options...
PantsOn Posted March 12, 2012 Share Posted March 12, 2012 I came up with this idea guys: Ataru Form procs make you invincible for 5 seconds. Thoughts? Link to comment Share on other sites More sharing options...
nachoman_randy Posted March 12, 2012 Share Posted March 12, 2012 I came up with this idea guys: Ataru Form procs make you invincible for 5 seconds. Thoughts? Is almost the same. Ataru procs more than burn crits and now heals for 3%. Yup, god mode. Link to comment Share on other sites More sharing options...
thepilk Posted March 12, 2012 Share Posted March 12, 2012 well since blade rush automatically triggers 2 ataru procs and has no cooldown itd be a little silly. beyond that, specs shouldnt just clone each others abilities. let the critting heal ticks be watchmans thing, and give combat a differnt flavor. if the specs just carbon copy each others key skills, then whats the point of specs? Link to comment Share on other sites More sharing options...
Xerain Posted March 13, 2012 Share Posted March 13, 2012 Agreed. I, personally, feel that Combat's benefit from Defensive Forms (a talent ironically housed in-tree) to be peculiarly lack-luster at actually defending us, when the other forms get static damage reduction. the best defense is a good offense... keeping on your target and killing him before he kills you is defensive. Link to comment Share on other sites More sharing options...
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