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[Panel Discussion] User Interface (6:00PM CST)


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Hello New Player From Australia thanks for the ozzy servers loving it will never go back to a ping of 350ms

 

Question when will you be looking at allowing addons and macros

 

a damage meter (Like WoW Recount) to show the damage of each player it's very hard to know if your dps is improving if you do not no what dps you or your frends are doing a bit boring not knowing if your winning or not

and auction undercuter (Like WoW Auctionator) to so save ppl looking up the item thay are trying to sell then finding the price then undercutting it manually

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Will you make it possible to make addons for the game?

 

It would give you devs more time to create new content and will give us an opportunity to improve the gameplay directly.

 

In other games ive played, it was a big aspect to be able to change stuff myself through an API and LUA.

 

Example for this game:

 

Display avg price for items sold on gtn

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Since you have announced that combat logs are coming to the game, would it be possible for you to post a preview of the format of the logs so that developers can get a head start on creating applications to work with the logs?
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Will there be any chance to modify how the UI is displayed via custom files, gfx, etc. through xml or another means? Not necessarily adding functionality via modding, but just customizing the look. An example would be having 2 bars that are 15 slots long on the bottom and then shorter bars on the left and right. Of cource more bars/slots in general woould be most welcome. :)
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UI tweaks that should be implemented:

 

The current amount of icons per raid debuffs are shared amongst players and classes. We're all very aware of the green face if you run along side a lot of inquisitors or bleed effects etc and this needs to change.

 

Each ability debuff should have its own icon and players should have a toggle to ONLY SEE THEIR OWN.

 

Debuffs on raid frames for healers to pay attention are pretty much non existent and also need to be made clearer. Timers should also be shown of how long the debuff will be on the player.

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1) Will there be an easy way to backup our UI settings in the event we get a new PC or have a HDD failure requiring a reinstall so we won't have to go through setting up the UI the way we want it all over again?

 

2) Will we be able to import UI locations/settings and key bindings from one character to another?

 

3) Will we be able to reskin UI elements?

Edited by Xyrax
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Question/Suggestion

 

Whats the likelyhood of having duel screen support? for example many of us have a second monitor which would be perfect for things like larger map and mission info and chat. it would be even perfect for healers to have larger elements to see who to heal.

 

edit:

 

Something similar to what Supreme Commander did

Edited by kurzonmorrisuk
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Will you be implementing different styles of recticles/target crosshair, the icon that appears around the player your targeting? A more user-friendly/beautiful way of displaying who your target is? Edited by Zachhx
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Couple things:

 

1) Can we get information on the viability or the future of addons? Especially since you are implementing them in XML.

 

2) The pop ups for crewskill pop ups often close out other dialogue boxes. Can we move them down the priority list so they are sent immediately to the pending button if we have a dialogue already open.

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