Naethion Posted February 23, 2012 Share Posted February 23, 2012 http://www.torhead.com/skill-calc#301hMhrdMdoZZfhMrzG.1 I took alot of filler points in ST to get to flame Shield and Jet Charge, and then I just put the regular points in Pyro. Is it Viable, or am I just giving up too much and should just go for the regular Pyrotech spec or Carolina Parokeet? Link to comment Share on other sites More sharing options...
theangryllama Posted February 23, 2012 Share Posted February 23, 2012 Your not really giving all that much up... for parakeet your only going to lose the 30s on vent heat cooldown for 40% more armor pen on railshot Link to comment Share on other sites More sharing options...
Naethion Posted February 23, 2012 Author Share Posted February 23, 2012 Your not really giving all that much up... for parakeet your only going to lose the 30s on vent heat cooldown for 40% more armor pen on railshot I could move points to get increased Crit damage on Rocket punch.... eh, idk.. We'll see tonight. Link to comment Share on other sites More sharing options...
Umpire Posted February 23, 2012 Share Posted February 23, 2012 The extra damage you could put out using vent heat slightly more often is most likely almost definitely less than the damage you would get from 60% armor penetration. Link to comment Share on other sites More sharing options...
AetherMcLoud Posted February 23, 2012 Share Posted February 23, 2012 The whole point of the Parakeet spec - and full Pyrotech for that matter - is to railshot as often as possible. Therefore not taking each and every single railshot enhancing talent is suboptimal. Link to comment Share on other sites More sharing options...
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