Wolfmilf Posted February 16, 2012 Share Posted February 16, 2012 any other marauders feel like there is no point in even being at the keyboard whilst an aoe fight is in progress? i think we need like a 150% sweeping slash damage buff atleast Link to comment Share on other sites More sharing options...
areto Posted February 16, 2012 Share Posted February 16, 2012 um, rage spec. Link to comment Share on other sites More sharing options...
Wolfmilf Posted February 16, 2012 Author Share Posted February 16, 2012 why would i spec into an aoe spec in an operation? i shouldnt have to spec into 1 particular spec just to be vaible to my ops grp for aoe. but if they bring out dual spec tht would be another viable thing Link to comment Share on other sites More sharing options...
MetleAntiga Posted February 16, 2012 Share Posted February 16, 2012 If you won't, then step aside for others that can AoE the group and singletarget dps mobs. Why do you need to excell in everything? Why would we need different classes? Link to comment Share on other sites More sharing options...
Rouncer Posted February 16, 2012 Share Posted February 16, 2012 (edited) If you won't, then step aside for others that can AoE the group and singletarget dps mobs. Why do you need to excell in everything? Why would we need different classes? Probably because there are basic tasks that every spec needs to be able to accomplish and two of our three specs fails at being able to AE. I don't agree that they should just buff sweeping strike damage though, they should buff carnage and annihilation AE damage in ways that fit with the theme of the spec. I'd remove the 1.5 second cooldown from Ataru procs when used with a sweeping strike and I would do the same for Deadly Saber. Deadly saber would then apply it's 3 charges to 3 separate random targets in the AE pack when a sweeping strike was used and everything hit by that sweeping strike would have a chance to take an additional ataru strike. Edited February 16, 2012 by Rouncer Link to comment Share on other sites More sharing options...
DarkenWulf Posted February 16, 2012 Share Posted February 16, 2012 (edited) Probably because there are basic tasks that every spec needs to be able to accomplish and two of our three specs fails at being able to AE. I don't agree that they should just buff sweeping strike damage though, they should buff carnage and annihilation AE damage in ways that fit with the theme of the spec. I'd remove the 1.5 second cooldown from Ataru procs when used with a sweeping strike and I would do the same for Deadly Saber. Deadly saber would then apply it's 3 charges to 3 separate random targets in the AE pack when a sweeping strike was used and everything hit by that sweeping strike would have a chance to take an additional ataru strike. Kinda Like that idea. I run Ops as Anni, so usually I'll just battering assault -> smash and alternate sweeping slash/normal hits. Tesco Marauder, every little helps Unless it's a mix of strong/elites like before Pylon then I'll just focus down the golds Edited February 16, 2012 by DarkenWulf Link to comment Share on other sites More sharing options...
Rouncer Posted February 16, 2012 Share Posted February 16, 2012 Kinda Like that idea. I run Ops as Anni, so usually I'll just battering assault -> smash and alternate sweeping slash/normal hits. Tesco Marauder, every little helps Unless it's a mix of strong/elites like before Pylon then I'll just focus down the golds I think that's their reasoning for why our AE is allowed to be so weak, that someone needs to focus down the golds. Problem is that every dps spec can be used to focus down the golds but only a few of them are able to AE effectively. Other thing I'd like to see changed would be crippling slash. It really should be an AE ability. Hell, they should probably just remove it altogether and make chilling scream a warrior ability instead of just a juggernaut one. Link to comment Share on other sites More sharing options...
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