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PvP Gear .... *** ?


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First month and a half you give away pvp to every new 50, like it's FREE....


Then WHAM, you nerf the chance on tokens 3 times in a row? and now every new level 50 is going to need to spend 3 months collecting gear to compete with the 20% players who was given EASY champion/battlemaster gear ....


Cmon *** ?


It's like YOU as developers live in 1995 and haven't heard of whats been going on the past 17 years in the MMO genre ....


When you launch a game so similar to WoW, ATLEAST DONT DO THE SAME MISTAKES!


If you made the Gear extremely hard to obtain to begin with, then you could easily balance it out slowly making it easier and this way it would remain fair and EVEN to EVERYONE playing your game, both the first people dinging 50 and the ones joining in later - NOone would be affected negatively.


But noooooo... let's do the same mistake SO many has done before you and start out making gear SOOOOOO easy to get, that EVERYONE is wearing full sets only 2 weeks into the launch and then you panic and start nerfing the chance to get that gear over and over and over, until you're at the point where 20% of your playerbase has extreme gear, cuz they were the lucky first and everyone else has to put up with being cannonfodder for 3 months or more, to even have a chance at competing.



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Hello everyone,


We know that a number of you wish to discuss recent changes to the PvP bag system and in order to keep the discussion together we ask that everyone use this thread. This will help to ensure our forums are tidy and everyone can participate in the ongoing conversation. We will be closing this thread, feel free to carry on there!

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