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Why does SWTOR and all MMO support zerging so much?


Archaegeo

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It is just stupid.

 

Whoever can put more people at once spot wins is what it boils down to, all other things equal.

 

What about letting there be a point on Ilum where a 4 man can take out PVE guards and take over an aerial assault cannon that wipes out all life on the central point?

 

Or a point that can only hold 4 people max where whoever has the most people there, their faction gets a bonus to damage out in the world that grows the longer they can hold it?

 

Things like this would counter the zerg mentality, and I am sure the community and even the devs can think of more.

 

But no, get your 50 and we will get our 50 and we will all madly rush at each other till someone breaks, then wipe everyoen remaining.

 

And heaven forbid your faction is outnumbered on your server.

 

And no, this isnt about being outnumbered or getting ganked, its about there being some sort of variety to strategies, and things for those without massive numbers to do that contribute to the war.

Edited by Archaegeo
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