verfallen Posted February 8, 2012 Share Posted February 8, 2012 I tried searching the forum, but mostly saw people wondering the same as me, or complaining they have a bug. Other than your initial companions, the people you gather seem to have their own plot unfolding. However when a "companion quest" could be obtained, you get a fade to black, and a lousy "How did it go?" conversation ender. Was this a feature that was removed due to bug? A feature you will implement eventually? If not, why make those kind of prompt, only to choke right after? Why build up some potentially interesting stories for little to no results? If its a feature that will be implement in the future, or working on fixes, how are you going to fix this for people whose character are already through that phase? I would very much like some from Bioware/EA to clarify this please. Link to comment Share on other sites More sharing options...
Ikagawa Posted February 8, 2012 Share Posted February 8, 2012 I've done quests for Kaliyo and Scorpio. One was my first companion and the other was my last. So yes, the quests exist and no they don't belong to just one companion. Link to comment Share on other sites More sharing options...
verfallen Posted February 8, 2012 Author Share Posted February 8, 2012 I've done quests for Kaliyo and Scorpio. One was my first companion and the other was my last. So yes, the quests exist and no they don't belong to just one companion. Up to now, malavai quinn(SW), andronikos revel (SI) and Ashara Zavros (SI) all passed this as dialog. Looking at torhead, the format used for the "quest" Master Cyman, on Ashara seemed to suggest an actual quest. Is there a trigger I missed or misunderstood? Link to comment Share on other sites More sharing options...
Ikagawa Posted February 8, 2012 Share Posted February 8, 2012 Do you have high enough affection with them to start their quests? Scorpio and Kaliyo both had me out doing stuff for them or with them. Link to comment Share on other sites More sharing options...
Bratprince Posted February 8, 2012 Share Posted February 8, 2012 I've done Vette's and Quinns. Jeasa didn't seem to have one, she did her own thing but I was never able to get involved apart from giving her mission to do something. Link to comment Share on other sites More sharing options...
Mungadai Posted February 8, 2012 Share Posted February 8, 2012 Ive had actual quests for Kalyio, Scorpio, Vector, and Dr. Lokin so they are there. Link to comment Share on other sites More sharing options...
verfallen Posted February 8, 2012 Author Share Posted February 8, 2012 (edited) I've done Vette's and Quinns. Jeasa didn't seem to have one, she did her own thing but I was never able to get involved apart from giving her mission to do something. How did you get to go with Quinn? He went after a few already, and I couldn't get involved. All I could do is give the go ahead. I've done Vette's, Khem Val's and I got one for Kalyo on my low level agent. Hence why I was wondering if it was only for first companions. This matter is really unclear. EDIT: Anyone that actually got "Master Cyman" to be an actual quest for Ashara Zavros? This is the one I just passed that made me feel somewhat bad about it, seeing as until now I supposed only romance interest and first companion gave their quest. But Ashara is my inq's romance interest. (convo took place after you take her on a date) Edited February 8, 2012 by verfallen Link to comment Share on other sites More sharing options...
Ikagawa Posted February 8, 2012 Share Posted February 8, 2012 Gaining quests is based on their affection. If your affection is low, you won't get quests. Link to comment Share on other sites More sharing options...
verfallen Posted February 8, 2012 Author Share Posted February 8, 2012 (edited) Gaining quests is based on their affection. If your affection is low, you won't get quests. Please read exactly what I wrote. this kind of generic replies is why I couldn't find what I wished on the forum. I trigger the "conversation", but rather than a real quest, I get a convo, a fade to black, and a few more lines where the companion did the quest solo. Its not about affection or story progression. Edited February 8, 2012 by verfallen Link to comment Share on other sites More sharing options...
Ikagawa Posted February 8, 2012 Share Posted February 8, 2012 Are you triggering in the right place? Sometimes they'll talk in a cantina but not your ship, and vice versa. Link to comment Share on other sites More sharing options...
Inarai Posted February 8, 2012 Share Posted February 8, 2012 Are you triggering in the right place? Sometimes they'll talk in a cantina but not your ship, and vice versa. His issue isn't that the conversation isn't happening. His issue is that the conversation is ALL that happens - there's no actual quest. Link to comment Share on other sites More sharing options...
verfallen Posted February 8, 2012 Author Share Posted February 8, 2012 http://www.torhead.com/mission/7gIFtUE/master-cyman That is what I got. Insert fade to black between 3 and 4. So the conversation takes place, but rather than a quest, I get a fade to black, and then a Quest Complete screen, with experience, affection gain and credits. Link to comment Share on other sites More sharing options...
verfallen Posted February 8, 2012 Author Share Posted February 8, 2012 His issue isn't that the conversation isn't happening. His issue is that the conversation is ALL that happens - there's no actual quest. (glad someone actually understand rather than just takes everyone general problem and pull a general reply to it) Link to comment Share on other sites More sharing options...
Shaz Posted February 8, 2012 Share Posted February 8, 2012 (edited) Actual Companion Quests are few and far between. What you're experiencing aren't actual quests. They're just companion conversations, in which the companion's story is furthered by them going off and doing 'something' relevant to the companion's story arc, then coming back and continuing the conversation. Edit to add: Them going off and 'doing something' is just to make you, the player, feel more like the companions are actual 'people' with 'lives', etc. See Dragon Age II for how BioWare considers a companion's 'life away from the PC' to be important. Edited February 8, 2012 by Shaz Link to comment Share on other sites More sharing options...
Ikagawa Posted February 8, 2012 Share Posted February 8, 2012 (glad someone actually understand rather than just takes everyone general problem and pull a general reply to it) I'll remember this in the future when I try to help people. "Don't help because people are just going to get pissy if you can't do anything." Link to comment Share on other sites More sharing options...
Kantor_omicron Posted February 8, 2012 Share Posted February 8, 2012 That's no issue. That ARE real companion quests. Deal with it. Link to comment Share on other sites More sharing options...
verfallen Posted February 8, 2012 Author Share Posted February 8, 2012 I'll remember this in the future when I try to help people. "Don't help because people are just going to get pissy if you can't do anything." I'll quote you. "please actually read a thread before answering" Link to comment Share on other sites More sharing options...
verfallen Posted February 8, 2012 Author Share Posted February 8, 2012 Actual Companion Quests are few and far between. What you're experiencing aren't actual quests. They're just companion conversations, in which the companion's story is furthered by them going off and doing 'something' relevant to the companion's story arc, then coming back and continuing the conversation. Edit to add: Them going off and 'doing something' is just to make you, the player, feel more like the companions are actual 'people' with 'lives', etc. See Dragon Age II for how BioWare considers a companion's 'life away from the PC' to be important. Thanks. Any idea why Torhead seems to be displaying them as an actual quest? (refer to link I posted, where the quest seems to have a description) Link to comment Share on other sites More sharing options...
FallenDrow Posted February 8, 2012 Share Posted February 8, 2012 This happens to my female smuggler when dealing with Risha. I bet if I were male I'd be helping her do the quests, she is the romance option for males. Link to comment Share on other sites More sharing options...
Shaz Posted February 8, 2012 Share Posted February 8, 2012 They're coded as quests, so that the game can look at your 'completed quests' list and know at what stage of the companion's story you're on. The quests are just conversations. You can a quest reward of xp when the conversation is done. Link to comment Share on other sites More sharing options...
Ikagawa Posted February 8, 2012 Share Posted February 8, 2012 I'll quote you. "please actually read a thread before answering" Which I did. And do you know what you do when troubleshooting? Everything. Exploring what a user has or hasn't done narrows down the options you have. But I guess being a pain in the *** when someone is trying to help is easier for you. Link to comment Share on other sites More sharing options...
verfallen Posted February 8, 2012 Author Share Posted February 8, 2012 This happens to my female smuggler when dealing with Risha. I bet if I were male I'd be helping her do the quests, she is the romance option for males. actually thats what I also supposed, till Ashara pulled one on me an hour ago, and looking it up on Torhead, I saw a quest description that had me puzzled. Link to comment Share on other sites More sharing options...
Shaz Posted February 8, 2012 Share Posted February 8, 2012 Pretty much any and every time your companion wants to talk to you, having that conversation is doing a quest. How you handle that conversation ('complete' that 'quest') might have consequences on future conversations (companion 'quests'). Link to comment Share on other sites More sharing options...
verfallen Posted February 8, 2012 Author Share Posted February 8, 2012 Which I did. And do you know what you do when troubleshooting? Everything. Exploring what a user has or hasn't done narrows down the options you have. But I guess being a pain in the *** when someone is trying to help is easier for you. Do understand my irritation when I try to explain I have the a conversation, but no actual quest, and I am wondering if it is normal. I explain I get a fade to black and a small ender line. Please, how do you think affection being too low fits on this? You woudn't have the conversation trigger with this. Link to comment Share on other sites More sharing options...
Jebazel Posted February 8, 2012 Share Posted February 8, 2012 Only one I've seen so far is for Corso 'Gunfight in Gorinth Canyon', around level 30 & it's red atm. Link to comment Share on other sites More sharing options...
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