Kanshan Posted February 7, 2012 Share Posted February 7, 2012 Anyone else happy they finally did this? Link to comment Share on other sites More sharing options...
Englisheart Posted February 7, 2012 Share Posted February 7, 2012 Was it hard to remember to click it? Link to comment Share on other sites More sharing options...
Rizzari Posted February 7, 2012 Share Posted February 7, 2012 Dunno about any1 else but i find i keep clicking it after dying and turning it off and then having to turn it back on Link to comment Share on other sites More sharing options...
Ebbikenezer Posted February 7, 2012 Share Posted February 7, 2012 Was it hard to remember to click it? ^This. It's the start of bad things, imo.... here comes the lazy... Link to comment Share on other sites More sharing options...
pipda Posted February 7, 2012 Share Posted February 7, 2012 I was pretty happy, then confused. Why not make it this way from the start...I always thought having to recast it was some obscure decision I had could not understand. Sort of upsetting to realize after all this time it was just a bug/bad design/oversight. Then I realized this was TOR...where you can't tell bugs/bad design from intentional design and then /epicshrug Link to comment Share on other sites More sharing options...
Kanshan Posted February 7, 2012 Author Share Posted February 7, 2012 I always turned it back on, it was no issue, but if you looked at the forums they still QQ about devs not listening but this is one of the things they ranted on the most. And yes there is still stuff left to fix. Link to comment Share on other sites More sharing options...
pipda Posted February 7, 2012 Share Posted February 7, 2012 Was it hard to remember to click it? How does remembering to click it add to my enjoyment of the game? Its a nuisance. Not hard to remember, but clicking that button wasn't fun. I think the design of a game is so that you enjoy clicking all the buttons. Link to comment Share on other sites More sharing options...
halorix Posted February 7, 2012 Share Posted February 7, 2012 I was pretty happy, then confused. Why not make it this way from the start...I always thought having to recast it was some obscure decision I had could not understand. Sort of upsetting to realize after all this time it was just a bug/bad design/oversight. Then I realized this was TOR...where you can't tell bugs/bad design from intentional design and then /epicshrug I'm pretty sure it was intended anyways as you need to recast class buffs when you die, but a lot of people complained about having to click a extra button, surprised you missed that. Link to comment Share on other sites More sharing options...
hurja Posted February 7, 2012 Share Posted February 7, 2012 Was it hard to remember to click it? not hard to remember but effing annoying to click it 100 times a day. Link to comment Share on other sites More sharing options...
dcpDarkMatter Posted February 7, 2012 Share Posted February 7, 2012 I'm pretty sure it was intended anyways as you need to recast class buffs when you die, but a lot of people complained about having to click a extra button, surprised you missed that. My stances always lasted through death; not sure how this is much different. Link to comment Share on other sites More sharing options...
Spartanik Posted February 7, 2012 Share Posted February 7, 2012 If someone likes to play warzones this is a welcome feature imo. In normal questing Pve or flashpoints it isnt anoying at all and it isnt an issue, but in warzones, it was just Anoying. glad they change it. Link to comment Share on other sites More sharing options...
Coldin Posted February 7, 2012 Share Posted February 7, 2012 Was it hard to remember to click it? Not hard. Just annoying. Stances stay active through death. Having Sprint always stay on lets me reclaim a space on my very limited hotbars. Link to comment Share on other sites More sharing options...
Dyraele Posted February 7, 2012 Share Posted February 7, 2012 not hard to remember but effing annoying to click it 100 times a day. Wow, a lot of days I never die and most days is no more than 2 or 3. Sometimes 5-6 if doing a FP or something like that. Not much to be annoyed about. This means any diseases should stay as well, like the womp rat disease that can kill you? Link to comment Share on other sites More sharing options...
Dirtybomb Posted February 7, 2012 Share Posted February 7, 2012 It was a non-issue imo, but probably an easy adjustment on BW's side. I never felt I couldn't burn 1/2 a second and less than a calorie to click it back on. Link to comment Share on other sites More sharing options...
Khimemouse Posted February 7, 2012 Share Posted February 7, 2012 (edited) Wow, a lot of days I never die and most days is no more than 2 or 3. Sometimes 5-6 if doing a FP or something like that. Not much to be annoyed about.Warzones tend to drive up your deaths-per-day count. Edited February 7, 2012 by Khimemouse Link to comment Share on other sites More sharing options...
hurja Posted February 7, 2012 Share Posted February 7, 2012 Wow, a lot of days I never die and most days is no more than 2 or 3. Sometimes 5-6 if doing a FP or something like that. Not much to be annoyed about. This means any diseases should stay as well, like the womp rat disease that can kill you? it's the warzones. they're killing me. Link to comment Share on other sites More sharing options...
Dyraele Posted February 7, 2012 Share Posted February 7, 2012 Warzones tend to drive up your deaths-per-day count. I can imagine. I have yet to do one and I am level 37. I am going to have to get into that more and see if I can experience the degraded armor stuff as well. Link to comment Share on other sites More sharing options...
Calsetes Posted February 7, 2012 Share Posted February 7, 2012 I like it, but truth be told, I'd have been much happier with what they originally planned - "living through death." After that, it just doesn't seem as grand anymore... Link to comment Share on other sites More sharing options...
Kleinone Posted February 7, 2012 Share Posted February 7, 2012 I can imagine. I have yet to do one and I am level 37. I am going to have to get into that more and see if I can experience the degraded armor stuff as well. WZ deaths do not degrade your armor. Link to comment Share on other sites More sharing options...
Dyraele Posted February 7, 2012 Share Posted February 7, 2012 WZ deaths do not degrade your armor. Ah, even better excuse to try them. Link to comment Share on other sites More sharing options...
Quip Posted February 7, 2012 Share Posted February 7, 2012 ^This. It's the start of bad things, imo.... here comes the lazy... It would be nice to be able to bind it to a key that didn't occupy my bar space though. My operative has far to little HUD real-estate as it is. Link to comment Share on other sites More sharing options...
Pagezeppelin Posted February 7, 2012 Share Posted February 7, 2012 I don't understand why have a run upgrade in the first place. Should have been on from the start with no toggle switch to begin with. Link to comment Share on other sites More sharing options...
Vydor_HC Posted February 7, 2012 Share Posted February 7, 2012 I'm generally not a fan of stuff like this. For me, it was kinda one of those things that separated a tier of players. They lazy inattentive players would always enter battles without their buffs due to forgetting to put them up, and it caught them in the butt. Here however, they were not consistent in their application of the buffs and stances, some stayed some didn't. So, nice to see them put some consistency into it either way. Link to comment Share on other sites More sharing options...
Englisheart Posted February 7, 2012 Share Posted February 7, 2012 How does remembering to click it add to my enjoyment of the game? Its a nuisance. Not hard to remember, but clicking that button wasn't fun. I think the design of a game is so that you enjoy clicking all the buttons. Don't forget to press your buttons to heal/dps/tank,remember to eat and most important of all please keep breathing Link to comment Share on other sites More sharing options...
Vydor_HC Posted February 7, 2012 Share Posted February 7, 2012 I don't understand why have a run upgrade in the first place. Should have been on from the start with no toggle switch to begin with. I rarely sprint indoors, or even run for that matter. Link to comment Share on other sites More sharing options...
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