Cempa Posted February 5, 2012 Share Posted February 5, 2012 One side has 12 people. We start with 6 players and remain at 6. ...and the amount of bugs like stuck in walls, pulled from bridge in Void drops you to loading screen just to name a couple really get frustrating. We start Void as defender round 1 but the rez gate stays locked while the other team gets both doors. I can't believe people want a deserter de buff with so many problems as it stands now. Link to comment Share on other sites More sharing options...
Sarkav Posted February 5, 2012 Share Posted February 5, 2012 It is amazing to me that we still have the bug where they allow more than 8 people into a warzone. Seems like that should be a huge priority since it is basically an auto win for one side. Link to comment Share on other sites More sharing options...
Redderic Posted February 5, 2012 Share Posted February 5, 2012 not really. i had imps doing it all day yesterday and they still only managed to win 1 game. its kind of chancy on voidstar where i really see it since if they cant plant when we are on d we win. Link to comment Share on other sites More sharing options...
Blasphemerr Posted February 5, 2012 Share Posted February 5, 2012 /bug report it and move on. Link to comment Share on other sites More sharing options...
renegadeimp Posted February 5, 2012 Share Posted February 5, 2012 It's less of a bug and more of an exploit. People are performing certain functions to make sure they are put on the winning side. Link to comment Share on other sites More sharing options...
Meiu Posted February 5, 2012 Share Posted February 5, 2012 It's less of a bug and more of an exploit. People are performing certain functions to make sure they are put on the winning side. Yes. It is not a bug it is an exploit. You have to purposely do it you can't "accidentally" do it. Link to comment Share on other sites More sharing options...
Knifewrench Posted February 5, 2012 Share Posted February 5, 2012 Voidstar 4+ healers on enemy team Ungeared/bad players on mine Link to comment Share on other sites More sharing options...
Sabbathius Posted February 5, 2012 Share Posted February 5, 2012 I leave when: In Voistar, the whole team goes to one door at start on defense. In Alderaan, the whole Empire team goes left as we land. My team has 3 or more people under level 14. Those are guaranteed losses. I don't even need to look at the other team. So far, 100% accuracy. Link to comment Share on other sites More sharing options...
Binafus Posted February 5, 2012 Share Posted February 5, 2012 3 - 0 when I join Hutballs why stay, as a Scoundrel it is not a good WZ to start with. Link to comment Share on other sites More sharing options...
TheCasT Posted February 5, 2012 Share Posted February 5, 2012 Exploiting on my server has gotten ridiculous. Every match I've played today the republic has exploited by either doing the door glitch or having 12 in the warzone. Link to comment Share on other sites More sharing options...
Panzerbase Posted February 5, 2012 Share Posted February 5, 2012 1. When the bot we ahve reported hundreds of times continues to bot. 2. When people have given up in a WZ after about 30 seconds of play, and showed up for w/e valor they could scrap out of it. 3. When we start 8 on 4, 8 on 5, why did this match even begin? Link to comment Share on other sites More sharing options...
Chipdouglas Posted February 5, 2012 Share Posted February 5, 2012 Yeah I love how nerfing ops is a priority over this ******** Link to comment Share on other sites More sharing options...
zXMeicXz Posted February 5, 2012 Share Posted February 5, 2012 Exploiting on my server has gotten ridiculous. Every match I've played today the republic has exploited by either doing the door glitch or having 12 in the warzone. having 12 isnt an exploit its a bug no one can control it Link to comment Share on other sites More sharing options...
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