UnFukWitAbull Posted February 4, 2012 Share Posted February 4, 2012 Tho i do love the Rail-shooter Styled space battles I would LOVE EVEN MORE to see open world travel in space real time and be able to fight other players in open world PVP in space it would be way to great if "space travel" was sand box style Link to comment Share on other sites More sharing options...
Endlessday Posted February 4, 2012 Share Posted February 4, 2012 What can be expected of Space missions, will pvp space battles be in the future and or will we be able to see ace combat style dog fights for space battles, or possibly visual ship customizations to alter the way the ship looks. Thank You. Link to comment Share on other sites More sharing options...
BlackMink Posted February 4, 2012 Share Posted February 4, 2012 Back before launch, it was stated *by devs* that Sage/Sorcs would gain a damage bonus to their companions, the further they spec into their healing skill tree. I have been looking into this lately, but cannot find anything to confirm it. So the questions on my mind: Is this still a feature in SWTOR? If so, how does it work? Does the damage bonus increase for every individual point spent in the healing tree, or is there some other mechanic involved? Do the other two healers, Scoundrel and Commando enjoy such a bonus? Link to comment Share on other sites More sharing options...
MeTwo Posted February 4, 2012 Share Posted February 4, 2012 (edited) Are there currently any plans to link servers for Warzones and to implement an LFG tool? If Warzones are going to be linked, will we finally start getting matched at level 50 based on valor level? Edited February 4, 2012 by MeTwo Link to comment Share on other sites More sharing options...
Amatatseru Posted February 4, 2012 Share Posted February 4, 2012 Currently there are some animation problems on the republic side, were some of the Imperial mirror classes animations fires off quicker and sometimes deal instant damage compared to the Republic counter part. Some off the classes that comes to mind are republic vs Bounty hunter and Jedi consular vs Sith Inquistior. Is something in the works regarding this issue ? Link to comment Share on other sites More sharing options...
Mrs_Murder Posted February 4, 2012 Share Posted February 4, 2012 Will mercenaries get a working jetpack? Ie an ability that lets mercs get away or jump to higher grounds. Link to comment Share on other sites More sharing options...
Rishara Posted February 4, 2012 Share Posted February 4, 2012 Will you consider implementing battlegroups so that we can do warzones with people across multiple servers? I'm on the most populated server (Harbinger), and it still takes ages to queue for warzones. I can't imagine the torture they are feeling on the lower pop servers. Link to comment Share on other sites More sharing options...
Perfectionx Posted February 4, 2012 Share Posted February 4, 2012 Will Arena's be implemented? Link to comment Share on other sites More sharing options...
stiksen Posted February 4, 2012 Share Posted February 4, 2012 Are you going to fix the FPS issues some people are having? Link to comment Share on other sites More sharing options...
ajamison Posted February 4, 2012 Share Posted February 4, 2012 Do you plan to implement a feature to allow the active companion to store craftable materials (scavenging metals etc.) in the cargo hold from anywhere? This to me seems no more unfair then the feature to send them off to sell low-quality items. Link to comment Share on other sites More sharing options...
ColsonJade Posted February 4, 2012 Share Posted February 4, 2012 Will it be possible to get set up for UI to be the same across characters with having to do the setup each time? It is nice that I can switch computers have it remembers all my hotkey mappings but every time I create a new character I have to: 1) Show all quickbars 2) Map slots for r,t,g,b,v,f Alt+r,t,g,bv,f crtl+r, .... 3) Change show alignment. 4) You get the picture. Thanks for you time. ColsonJade Link to comment Share on other sites More sharing options...
acatlas Posted February 4, 2012 Share Posted February 4, 2012 I already posted a post on this but are there any plans to allow back dating for alts with legacy features such as racial combinations to allow existing characters to gain advantage of new race / class combinations if added? Link to comment Share on other sites More sharing options...
TheJollyRogers Posted February 4, 2012 Share Posted February 4, 2012 Can you shed some light on if there is anything planned to make the Gunslinger/Sniper more viable for competitive PvP? The AC suffers from lack of mobility and weapon damage being heavily mitigated/blocked in two specs (Sharpshooter/Marksmanship and Saboteur/Engineering) and a complete lack of DoT protection in the other spec (Dirty Fighting/Lethality). Addressing these issues would go a long way to getting the AC from the "least played" position to a more formidable standing. Link to comment Share on other sites More sharing options...
Boba-The-Fett Posted February 4, 2012 Share Posted February 4, 2012 What specific things will be given to people for leveling their legacies? Link to comment Share on other sites More sharing options...
sumocidaltaru Posted February 4, 2012 Share Posted February 4, 2012 Will it be possible in the future to socially interact with players/characters of the opposing faction? For those of us who have friends who may play on the other side, it's next to impossible to have any kind of contact. Would really like to be able to send mail/items to Alternate characters on the opposing side as well. Link to comment Share on other sites More sharing options...
Beardmoss Posted February 4, 2012 Share Posted February 4, 2012 The playable characters in this game are all so humanlike. I do not want to role-play a human! I was hoping i could play something more interesting like Gungan, Wookies or The Jawas. There are so many different species in the Star Wars universe to choose from! So the question is: Why are there only humanlike playable characters and will we ever be able to play Gungan or Wookies? Link to comment Share on other sites More sharing options...
undeadsithdread Posted February 4, 2012 Share Posted February 4, 2012 (edited) ever have plan to make troopers and smugglers playable for the empire while republic bounty hunters and agents in future? Edited February 4, 2012 by undeadsithdread Link to comment Share on other sites More sharing options...
KaitarFett Posted February 4, 2012 Share Posted February 4, 2012 (edited) Alright since I made a boo boo on my last post let me rephrase this into one question. 1) When can we expect to see something along the lines as tailors in game? (Tailor being to change the look of your character after the first time you create him or her and also able to possibly change the color of your armor ect =D ) Edited February 4, 2012 by KaitarFett Link to comment Share on other sites More sharing options...
TakDagon Posted February 4, 2012 Share Posted February 4, 2012 There was talk made on the developer blog about some solution for coloring of armor sets. Has there been any progress on this, and if so, when will it be implemented? Link to comment Share on other sites More sharing options...
AstralWanderer Posted February 4, 2012 Share Posted February 4, 2012 What, if any, improvements should we look forward to seeing with in-game customer service? As it stands, customer service representatives are obviously fluent in neither English nor gaming terminology, and most of their initial responses are so general that they ask for information that has already been provided. Link to comment Share on other sites More sharing options...
VoidSpectre Posted February 4, 2012 Share Posted February 4, 2012 What are your plans for servers with imbalanced faction populations? Link to comment Share on other sites More sharing options...
DTuloJr Posted February 4, 2012 Share Posted February 4, 2012 Why did you abandon your originally revealed vision of a "fully realized online world" that was to strike a balance between theme park and sandbox gaming, and give us an almost pure theme park single player RPG with a mini-game and cooperative online elements, rather than a true MMO RPG that had elements and environments to truly allow players to both experience the story and go "off the rails," when they needed a break from the story? Link to comment Share on other sites More sharing options...
Galendril Posted February 4, 2012 Share Posted February 4, 2012 Will there be a dual talent specialization at any point? reason I ask is because I would like to use 2 different specs for PvE/PvP respectively. Link to comment Share on other sites More sharing options...
KickFrenzy Posted February 4, 2012 Share Posted February 4, 2012 (edited) Are there any plans to expand/improve the character creation experience? Edited February 4, 2012 by KickFrenzy Link to comment Share on other sites More sharing options...
diabolist Posted February 4, 2012 Share Posted February 4, 2012 What are you going to do about the rampant, and obvious, kill-trading valor exploitation that is happening on Illum? Link to comment Share on other sites More sharing options...
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