mimicpsycho Posted February 3, 2012 Share Posted February 3, 2012 When will a damage meter and/or threat meter be implemented into the game? Or at least a log we can parse to make our own third party ones? Thanks! Link to comment Share on other sites More sharing options...
MDBender Posted February 3, 2012 Share Posted February 3, 2012 What can be done to balance the population of Imperials to Rebellion players on servers as this creates a great difficulty when trying to complete Daily or Weekly missions involving PvP? Link to comment Share on other sites More sharing options...
Apophis_ Posted February 3, 2012 Share Posted February 3, 2012 Do you consider making an Training Room (Combat Room, Training Area; or something like that) in the Republic/Imperial Fleet where players could make duels one agains each other to kill some free time when in the fleet? Link to comment Share on other sites More sharing options...
BlueSkittles Posted February 3, 2012 Share Posted February 3, 2012 (edited) How are you addressing low population servers and people playing at odd hours not being able to get into groups for Heroic Missions, Flashpoints, Operations and Warzones? Edited February 3, 2012 by BlueSkittles Link to comment Share on other sites More sharing options...
DarthWarduke Posted February 3, 2012 Share Posted February 3, 2012 When will we see more end game raid content? Currently there are EV and Karaggas palace. Can you give any insight into what is coming down the pipe? Link to comment Share on other sites More sharing options...
theborch Posted February 3, 2012 Share Posted February 3, 2012 Will we miss out on any Legacy system advantages by creating alts now as opposed to waiting until it is released in March? Link to comment Share on other sites More sharing options...
Missnlink Posted February 3, 2012 Share Posted February 3, 2012 (edited) Are you going to implement directional tab targeting into the game? The current implementation of tab targeting is not ideal for many situations, especially PvP. It will actually target someone behind you, instead of in front of you, because they are the closest target. It would be nice to have a targeting system where it will target the person you are currently facing, aiming towards, like many other MMO's have implemented currently. Edited February 3, 2012 by Missnlink Link to comment Share on other sites More sharing options...
Empiresrepublic Posted February 3, 2012 Share Posted February 3, 2012 Hello Developers! i'd like to talk about PvP, I've noticed PvP is imo not getting the attention is deserves. Is there anything you will add to PvP that will make it different from any other games that have this same PvP style? also i've noticed pvp doesn't give much legacy experience towards someone who PvE's imo it seems unfair that people that PvE can get ridiculious experience over someone who just PvP's, will we see this fixed? or tweaked for us PvPers? Link to comment Share on other sites More sharing options...
calebbly Posted February 3, 2012 Share Posted February 3, 2012 Are there any plans to put in a que system for flashpoints like the one for pvp or the ones in other mmo's Link to comment Share on other sites More sharing options...
StewRR Posted February 3, 2012 Share Posted February 3, 2012 What is your plan to fix the faction imbalance on certain servers? Link to comment Share on other sites More sharing options...
MikeZombi Posted February 3, 2012 Share Posted February 3, 2012 Do you have any plans on spreading out the Player vs Player to smaller brackets in Warzones besides Level 50 Exclusive? Link to comment Share on other sites More sharing options...
Gruddy Posted February 3, 2012 Share Posted February 3, 2012 Will macro's be made available with the scheduled UI update? Link to comment Share on other sites More sharing options...
Sixer Posted February 3, 2012 Share Posted February 3, 2012 When can we expect features added to the legacy system? Link to comment Share on other sites More sharing options...
maddmen Posted February 3, 2012 Share Posted February 3, 2012 Will you ever put in a feature for Ultra-low Graphics for people who may not have the Highest Grade Computers? Link to comment Share on other sites More sharing options...
GTownsend Posted February 3, 2012 Share Posted February 3, 2012 Wondering if we could get an update on the changes to the removed "Unify color to chest piece" option that was in beta? Will we see more vivid customization options, such as a more rich appearance system? And is there any idea on when we may be seeing this? Thanks! Link to comment Share on other sites More sharing options...
Silinoz Posted February 3, 2012 Share Posted February 3, 2012 What else can we expect to see to keep us busy post level 50? I'd hate to see everyone just standing around on the fleet waiting for queues to pop. Link to comment Share on other sites More sharing options...
AnyaMonster Posted February 3, 2012 Share Posted February 3, 2012 will the game ever include Squibs or Tessellated Arboreal binjinphants? Link to comment Share on other sites More sharing options...
viski Posted February 3, 2012 Share Posted February 3, 2012 Are you aware that some classes get more medals then the other class are able for example Tanks such as Guardian and Shadow....and if you are aware of that are you gonna do anything to balance so that all classes can get at least approximately the same amount of medals? Link to comment Share on other sites More sharing options...
nwdewitt Posted February 3, 2012 Share Posted February 3, 2012 (edited) Are there any plans to make the faction specific crystals available to both; Allowing Empire to obtain a cyan color crystal and Republic to obtain a purple color crystal? Edited February 3, 2012 by nwdewitt Link to comment Share on other sites More sharing options...
Luca Posted February 3, 2012 Share Posted February 3, 2012 (edited) While they might still be far away in the live development cycle, are mini-games (pazaak, pod races etc.) currently on the so called "wall of crazy"? Do you think they'll just stay "crazy" of there is a possibility to see them in-game, someday? Edited February 3, 2012 by Luca Link to comment Share on other sites More sharing options...
Zanxscarce Posted February 3, 2012 Share Posted February 3, 2012 When can we expect server to server transitions? Some servers seem like ghost towns while others are reasonably populated. Is it something that has been brought up among you guys as an option? Or is it something you've decided to completely stay away from? Link to comment Share on other sites More sharing options...
Southead Posted February 3, 2012 Share Posted February 3, 2012 When will Healers get equivalent medal rewards in PVP to Damage dealers? For Example, right now If I am speced Damage (Merc BH) I will receive between 5 and 10 medals depending on the game. In the same game providing healing support only you will receive only 3 maybe 4 if your lucky (2.5k heal, 5k heal, 75k heailing, 300k healing). Since medals = Valor and commendations this just doesn't seem fair. Link to comment Share on other sites More sharing options...
GalnarDegana Posted February 3, 2012 Share Posted February 3, 2012 The gunslinger/sniper and sentinel/marauder are the only classes that are strictly bound to do only dps. The sentinel does have the ability to heal the group moderately through Juyo form's burns. Do you have any plans for improving the gunslinger/sniper to have more group utility besides just dps? Link to comment Share on other sites More sharing options...
Citus Posted February 3, 2012 Share Posted February 3, 2012 (edited) Will the roleplaying community get anything? There are alot of cantinas I love that..but I would love the idea of actually sitting in some of the sofas in the future. Edited February 3, 2012 by Citus Link to comment Share on other sites More sharing options...
RobWolf Posted February 3, 2012 Share Posted February 3, 2012 After seeing the various boss fights in operations, it's clear that there are certain fights that require one tank while other require two (at least in 8mans). To me, it almost seems like that operations are designed with a duel spec system in mind but we don't have word on when/if we are getting one. My question is how do the operations designers expect our off tanks to handle these fights? As tank spec'd players don't pull a lot of dps, are they expected to respec between fights or be carried by the other operation members? Link to comment Share on other sites More sharing options...
Recommended Posts