AcaciaDragon Posted February 6, 2012 Share Posted February 6, 2012 ^^^This. Though it can be shortened to "Gore->Ravage->Scream" Anything before and after that is situational and/or personal preference. Learn/train yourself to Gore->Ravage->Scream, and DO NOT clip the last attack on Ravage with that Scream. After you can make yourself do that consistently then start worrying about the before and after. Theres not much that comes after that except /teabag. Link to comment Share on other sites More sharing options...
Myrdoc Posted February 6, 2012 Share Posted February 6, 2012 Pretty much Link to comment Share on other sites More sharing options...
Aurinax Posted February 7, 2012 Share Posted February 7, 2012 The problem of course as Carnage is the whole "Good luck ramping up to Ravage/Force Choke/Force Scream if your target is anything more than AFK, not to mention actually winning" factor. Annihilation is, in terms of global cooldowns: 1. Charge + Deadly Saber 2. Battering Assault 3. Rupture 4. Assault if you need Focus/Annihilate if you don't. Carnage: 1. Charge 2. Battering 3. Massacre 4. Gore 5. Force Scream 6. Crippling Slash if your target won't toe to toe with you or if there isn't another slow 7. At this point you have to generate Rage again 8. If you're still in melee range and/or aren't dead yet, Ravage Yeah. The under-rewarding ramp-up is what kills Carnage. Link to comment Share on other sites More sharing options...
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