Dharst Posted February 2, 2012 Share Posted February 2, 2012 (edited) In WZ if either faction is short people- the game fills in the short-fall with the other faction and lablels them 'Mercs'... the idea is no queue times waiting for enough peeps from either faction to fill a group. It might not play with the "Story" in SWTOR... but it's not that different from introducing a 100% same faction WZ option. Most of the issues I read about here are FPS and ability delay in PVP... but there have been a couple comments on queue... and faction imbalance.... Thoughts? Edited February 2, 2012 by Dharst Link to comment Share on other sites More sharing options...
Jestunhi Posted February 2, 2012 Share Posted February 2, 2012 (edited) I'd certainly see no issue with this in huttball - it's a sport played in a time of war (treaty of Coruscant), I see no reason why the teams couldn't be mixed. The others though are designed to be imp vs pub. Edited February 2, 2012 by Jestunhi Link to comment Share on other sites More sharing options...
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