Malactie Posted February 1, 2012 Share Posted February 1, 2012 Allright im going to say a word that is typically blasphemer in this game you ready? World of Warcraft. Now befor you go postal on me and say that this is a diferent game and different designers ect ect. and a thousand other reasons as to why i shouldent mention that game here. Go cry into a pillow or do unspeakables to your significant other and get it out of your system and now think. Part of the reason there wasent alot of lag and a fair amount of crisp kills in the WoW battlegrounds was the expansiveness of the feild of play. This allows for alot of 1v1 confrontations that often define a good pvp game. As opposed to hutball where its pretty hard to so much ignite a lightsaber and not have atleast 6 people of the enemy team spot your location, health and class. Obviously the spaceship isent any different, and though Alderan is bigger the teams are focased through so many channel points to sift from one location to another there is little to no "random encounter" factors for these warzones not to mention everybody has to pretty much hug cap points to get anything done. On the other hand there is Illum where the landscape is almost too huge and armouring crates need to be used as a means of bait to get factions to clash, apart from that the other 90% of the feild is all but unused and there is little to no true reawrd for full capping Illum. what do you think Link to comment Share on other sites More sharing options...
MashTactics Posted February 1, 2012 Share Posted February 1, 2012 Bigger battlegrounds = More things to render. More things to render = Lower fps. Low fps = lag on these forums. Link to comment Share on other sites More sharing options...
bstb Posted February 1, 2012 Share Posted February 1, 2012 some kind of tatooine based Alterac Valley style model would cut down on the rendering some but the issues caused by 20+ players would remain I guess. Link to comment Share on other sites More sharing options...
Malactie Posted February 1, 2012 Author Share Posted February 1, 2012 Fps problems right now are cause more by the lack of drivers accustomed to the game. Most GPU's are only running at 30% of there capacity. Not to mention some graphics options like view distance that would significantly help on fps as well. But a larger feild i think would allow for a better gameplay experience during a pvp match Link to comment Share on other sites More sharing options...
outblader Posted March 22, 2013 Share Posted March 22, 2013 Tech issues or not other games do it or have done it for a long time if Bioware wants SWTOR to remain competitive then they need to compete, arena size WZ's get boring quickly making it more of a gear grind than fun. Link to comment Share on other sites More sharing options...
Pistols-GS Posted March 22, 2013 Share Posted March 22, 2013 Bigger battlegrounds = More things to render. More things to render = Lower fps. Low fps = lag on these forums. There isn't much to render in WZ's lol. C'mon mang. Link to comment Share on other sites More sharing options...
Sildrin Posted March 22, 2013 Share Posted March 22, 2013 Agreed. BW needs to stop catering to the idiot running TOR on an e-machine and step into the 2010s. At minimum there should be 20v20s. Minimum. 8v8 is just a joke. Link to comment Share on other sites More sharing options...
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