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MashTactics

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10 Good
  1. I'm in full BM gear and I still get demolished by multiple people in WZs. Gearing up won't take you long, but you'll see a massive improvement in your survivability. Tip: The new recruit gear is coming out in 40 minutes. By yourself a full set of that when you log on.
  2. L2P. I was spanking 50s before level 10.
  3. Not excellent. Just stupid. OP, this trolling method is a few months outdated. 3/10 for little use of the Enter button.
  4. So brilliant that there's a 200+ page thread on how pissed people are about it. Well done.
  5. This is my traditional opener rotation, but I do change it up from time-to-time to fill in for new scenarios. -Fletchette Round -Shoot First -Blaster Whip -Dirty Kick -Sabotage Charge -Sucker Punch x2 -Fletchette Round -BackBlast Unless the target is a tank, or has a healer friend, it's dead by this point. The reason I use backblast so far down into the rotation is because of Fletchette Round. It's a very powerful DoT, so I want to make sure it has maximum uptime. If I used Backblast further up into the rotation, it would reset Fletchette Round before it finished ticking, therefore nerfing your DPS. 5k Shoot Firsts are theoretically possible... but not likely to happen very often unless you have a Surge Adrenal ready. It's a rarity. Again, to clarify, this is a maximum damage rotation that doesn't account for enemies that start moving, casting, healing, whatever. If an enemy does anything except sit there and look pretty, you'll have to improvise with your other abilities.
  6. In your skills panel, it will say to the right of the specific skill whether it is ranged, tech, or passive. Tech skills don't get a boost from Aim. 90% of your damaging abilities are Tech abilities. Aim is a bad stat to go for.
  7. Personally, given our lack of sufficient sustained DPS, a PvE scrapper is almost an anomaly, so I talk from a PvP perspective from default. If Bosses have a specific mechanic that requires a set amount of higher accuracy on Tech attacks, then that's fine. However, I do know that tech attacks will hit player characters 100% of the time, so no accuracy is required for PvP. You just need to swap around the enhancements.
  8. Well, I'm speaking from a PvP perspective, where Accuracy is virtually useless. Also, I believe Accuracy is almost useless in PvE as well, since our Tech attacks have a 100% chance to hit by default, and almost every attack we use is a tech attack.
  9. I don't see why you would want power over surge unless you were already at 70%+ Surge.
  10. You want surge over power until the soft cap to maximize your burst damage. There are crit/surge enhancements.
  11. Fundamentally untrue. I'm top damage in every single warzone I play, averaging 350k+ in full-length games. (With the occasional 450-550k bomber game.) It is possible to do well as a Scoundrel, and I have never once been out-damaged by a shadow. Not once.
  12. I go Crit>Surge>Power for my PvP stat priority.
  13. I am. I may have spells where I go sawbones for awhile, but I'm a scrapper through and through. The big question though... is will the next change be a buff or nerf?
  14. Blow em. BM gear's gonna cost WZ comms tomorrow. Buy what you can today.
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