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Marauders got ripped off


Destructu

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Why is kick and pommel strike not usable in pvp? sorcs can use their full range of OP crowd control. Operatives..... need i say more. Mara's are gimped class as it is and really need to be looked at survivability wise. Why not give cloak of pain permanent 30 seconds? Saber ward CD is way too long the only good thing we have is undying rage so you got at least 5 second to try finish off that CC, knockback, stunning, maniac (every other class) who hit's like a truck and has more survivibility than you. Edited by Destructu
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To my knowledge, all classes have similar proc abilities when certain conditions are met, yet these abilities are only usable in pve situations for all classes.

 

If anything, BioWare can clarify on the tooltip that these abilities (pommel and kick for marauders, etc.) are not usable against players.

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If PVP is your thing role Annihilation, force camouflage, makes you invulnerable to damage and a lot more viable. You may not become a god among men but you will find you are on par with with most other players and can survive a lot more situations.
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If PVP is your thing role Annihilation, force camouflage, makes you invulnerable to damage and a lot more viable. You may not become a god among men but you will find you are on par with with most other players and can survive a lot more situations.

 

You're still missing few medals for not having taunt or a healing spell. Marauders and Snipers suffer for no *********** reason.

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shouldn't be forced into one spec just to have viable survivability.. there are talents in the Rage tree when coupled with the 2 points in the carnage tree(defensive forms) provide a total of 7% damage reduction and we're still forced to rely on undying rage in the majority of situations. Edited by xteek
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You're still missing few medals for not having taunt or a healing spell. Marauders and Snipers suffer for no *********** reason.

 

Once you're geared the heal on the cc breaker will get you at least the 2.5k healing medal when it crits.

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If PVP is your thing role Annihilation, force camouflage, makes you invulnerable to damage and a lot more viable. You may not become a god among men but you will find you are on par with with most other players and can survive a lot more situations.

 

You do realize that force camo drops when you use an ability/etc?

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You do realize that force camo drops when you use an ability/etc?

 

It's still a viable ability to use when you've got a massive DoT ticking on you, or to dodge a massive nuke like a Rage-Enhanced Smash. It has many uses, being an escape mechanic being only one of them.

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Why is kick and pommel strike not usable in pvp?

 

EVERY class has these abilities. NONE work in PvP.

 

sorcs can use their full range of OP crowd control.

 

Inquisitors get Tumult. Which...drumroll please...doesn't work in PvP!

Bounty Hunters get Shoulder Slam. Which...drumroll again...doesn't work in PvP!

IAs get Eviscerate, which...can you guess yet...DOESN'T WORK IN PVP!

 

God people... :mad:

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