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is there some hidden difference between Marauder and Sentinel?


Joeboxer

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This is an all honest question.

 

I am a Marauder,ever since 5 day early access. since the day I hit 50 and to this date I have been pvping with the Annihilation Spec, I don't think as myself as the best marauder on my server, far from it but I don't consider myself bad either, but I have notice that what is supposed to be a mirror class Sentinel with "watchman" tree, they seem to hit harder then myself, or any other marauder I have faced. (is there a possibility that our internal damage isn't being consider internal? while their elemental is working fine?)

 

For example my brother plays a juggernaut, and he doesn't feel he has as much trouble facing Marauder as he does with Sentinels. I have duel him and he has duel other sentinels that are consider as equal skill level to me, and it always seem like they hit more, or their cool-down especially the 99% damage reduction to last longer then mine.

 

The whole point I guess I'm trying to make is, if any other marauder out there, has ever faced a Sentinel Watchman and felt..."man they seem to hit me harder then I hit them....." I don't know, really just think about it or think about it next time you ever get a chance to 1v1 a sentinel that's consider good in your own server.

 

I pose this question because there have been real issues here and there where the mirror class isn't exactly mirror and for some bug or glitch they are at different damages or skill duration or of that nature, and its possible it could be happening now and no one is saying anything at this moment.

 

I hope to hear some sorta discussion from it, if possible please give some constructive point if not just ignore this post and let it die. Anyways hope to hear if anyone else feels the same as me or if its all in me and my brother's head. lol

 

Happy playing, and thanks for reading.

Edited by Joeboxer
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Marauders and Sentinels are 100% mirrored classes with the exception of Blade Storm and Force Scream; Blade Storm has a slight windup time + travel time on projectile before damage is applied while Force Scream is instant. There also a few other subtle animation differences like Ravage vs Master Strike.

 

Unfortunately, this also means we suffer from the same exact animation stutter issues that plagues both classes...

Edited by Exertim
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