Add a bit more skill to it and make UR more interesting. Make it so attacking a mara who has UR active reflects damage back at attackers instead of 99% protection. I constantly see people firing off abilities on me when it's active, maybe that will teach them.
There's no current spell reflect in this game, I'll take it.
So then we have a 20% dr, a 25% force and tech dr + 50% defense and a 50% dr ability. So instead of being unkillable when were at low health for 5 seconds people will have issues even getting us to low health.
UR currently is unique and interesting. If bad players want to blow their cc's on us when were at full health causing us to be able to use UR with no threat of cc so be it. If you're fighting a mara save your cc's for ur and he won't bother you during it. 5 seconds is not a lifetime, we can fit in 3 gcds in it. No smart player will die to that if they didn't blow cooldowns beforehand.
I'd rather keep the ability than get another boring stun added to the game. I enjoy having no cc.
Comparing pally bubble to undying rage is by far the most hilarious thing I've read so far. 8 sec complete immunity vs 5 sec 99% protection = lol.
We have survivability because we don't have cc. Btw op, we can't kill 3 people in 5 seconds.
Yeeeah. Pretty sure powertechs are gettin some burst adjustments and my class is getting survivability toned down a bit. Hope they nerf anni so i have a reason to go carnage.
Buff carnage!
Most likely. How, I have no idea. I'd like an anni nerf just so i have a reason to go carnage.
I doubt they'd nerf damage too greatly since were a pure and have no cc. Maybe def cooldowns will be adjusted.
Assemble!
http://i1235.photobucket.com/albums/ff435/Swsss/Screenshot_2012-03-06_23_10_54_641863.jpg
For teh lulz
http://i1235.photobucket.com/albums/ff435/Swsss/Screenshot_2012-03-06_23_11_34_454140.jpg
I like seeing people go from 100-50% with my bleeds on them during a force choke. I think most i'd get out of a smash is 6k right now but bleed spec has goodies.
solo kill, 2.5k hit, 10 kills, 25 kills, 75k damage, 75k healing are pretty much all you'll get if you have no gear.
We don't have guard or cast heals so the 2.5k/5k heal and 5 or so guard medals aren't gonna happen. 75k healing is simple in a full length match, just keep berserk up as much as possible.