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Ilum should give valor for being killed.


KyoMamoru

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I feel that in order to provide an incentive to the players that are being defeated, that Valor, and even Daily/Weekly quest counts should be provided upon death of the player. I believe that if diminishing returns were utilized, it would at least give players a reason to stay and fight against larger forces.
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More so, "You've attempted to PVP, so here's a level of compensation." When someone enters a Warzone, even if they place last, they are still getting Valor, experience, and money. Why can't the same be applied to World PVP as an incentive for the bad/ungeared to continue to play?
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