Retale Posted January 23, 2012 Share Posted January 23, 2012 Anyone think this spec is good? http://www.torhead.com/skill-calc#800rfRMkdcbzZRckMRMz.1 Come watch my STREAM of my trying this spec right now: http://www.twitch.tv/Retaleh Link to comment Share on other sites More sharing options...
Retale Posted January 23, 2012 Author Share Posted January 23, 2012 Anyone? Link to comment Share on other sites More sharing options...
Retale Posted January 24, 2012 Author Share Posted January 24, 2012 Bummmp Link to comment Share on other sites More sharing options...
TUXs Posted January 24, 2012 Share Posted January 24, 2012 (edited) I really like it...mostly. If I were to hybrid heal/dps, that's similar to what I would try. However...there are a few things I would certainly change. - Drop Deadly Cannon (2), Heavy Trooper (2) and Advanced Tech (1) - 5 total pts - Put those 5 into Steadied Aim (3) and Charged Barrier (2) I'd also make some adjustments to the Combat Medic side, like drop Cell Capacitor, because you'll be using very few cells with that build, the 2 pts are more valuable than the 2 extra cells. I'd tweak a bit more...but I don't know anything about the Combat Medic side, so my changes would be pure guesses. Just my suggestions - but please let us know if you like the build. IF we can Dual Spec, that's what I'd pick for my second spec. Edited January 24, 2012 by TUXs Link to comment Share on other sites More sharing options...
Sidnonia Posted January 25, 2012 Share Posted January 25, 2012 I can't honestly see a Trooper being a good hybrid, mainly because of our stacks. If we leave our healing stance for our dps stance than we lose stacks. If we leave our dps stance for our healing stance we lose damage. I just don't see the real point of a hybrid :/ A lot of bosses require heavy heals and heavy dps due to enrages and such. Maybe for PVP, but not for anything PVE http://www.torhead.com/skill-calc#800bfRRodcdkZMIkbR0z.1 That seems to be better for PVP (used some of the Last posters tips) Link to comment Share on other sites More sharing options...
Soshla Posted January 26, 2012 Share Posted January 26, 2012 Maybe for PVP, but not for anything PVE http://www.torhead.com/skill-calc#800bfRRodcdkZMIkbR0z.1 That seems to be better for PVP (used some of the Last posters tips) I think this build better serves PvP: http://www.torhead.com/skill-calc#800bfRRozcZMIkbRrzoz.1 Trauma Probe isn't a great heal for bursty PvP. Whereas the extra points in Gunnery provide a significant increase in burst DPS, as well as some extra cooldown ability. Link to comment Share on other sites More sharing options...
smerkle Posted January 26, 2012 Share Posted January 26, 2012 http://www.torhead.com/skill-calc#800bfRkRkcdzZMIkbRb.1 This is what I use, I know people knock trauma probe but it's free and heals approx 4k+ or so over the course of the 10 stacks and works well in conjunction with preventative medicine. Link to comment Share on other sites More sharing options...
schwiz Posted January 26, 2012 Share Posted January 26, 2012 I don't see a point in gravity surge if you don't have demo round. I think something like this would be better http://www.torhead.com/skill-calc#800dfR0RdfdzZMskMoZcz.1 Link to comment Share on other sites More sharing options...
Buckit Posted January 26, 2012 Share Posted January 26, 2012 I don't see a point in gravity surge if you don't have demo round. I think something like this would be better http://www.torhead.com/skill-calc#800dfR0RdfdzZMskMoZcz.1 This is an interesting build, schwiz. I tweaked it slightly and came up wiht this: http://www.torhead.com/skill-calc#800dfR0RdfdzMZMskMR.1 Link to comment Share on other sites More sharing options...
Recommended Posts