lazyboysjl Posted January 23, 2012 Share Posted January 23, 2012 Soooooo Awesome! lol Thats what they get! This is absolutely Genius. Take me Fishin! ; ) Hopefully we can catch some..........CATFISH! Link to comment Share on other sites More sharing options...
PeteFantastic Posted January 23, 2012 Share Posted January 23, 2012 Spread the message! Link to comment Share on other sites More sharing options...
lazyboysjl Posted January 23, 2012 Share Posted January 23, 2012 /bump Link to comment Share on other sites More sharing options...
Lasica Posted January 23, 2012 Share Posted January 23, 2012 Yes this is what we do on my server most of the time, the only way to get updates Link to comment Share on other sites More sharing options...
kckkryptonite Posted January 23, 2012 Share Posted January 23, 2012 Haha, I've done this since 1.1 hit and Imps still zerg the entrances; Been having a blast with it. Link to comment Share on other sites More sharing options...
Drungus Posted January 23, 2012 Share Posted January 23, 2012 I find it even more funny that we Imperials can do this as well with the BH. Link to comment Share on other sites More sharing options...
monteanvil Posted January 23, 2012 Share Posted January 23, 2012 I will keep posting this, but a simple fix for now would be to change the cap on Ilum. Make it so you can't walk into the PvP part anymore. If you take the taxi it should check the pop cap before letting you in. If there are 10 of one side you should be able to have more than +5 on the other. So 10 of one - 15 max of others. 20 of one 25 of others. to a max of 60 on each side. Yes, this will cause a waiting game at the taxi for now. But when you get in ilum it will make the world PvP the fun it should be. I would much rather wait with this, than not. AFK timer would be a problem. Link to comment Share on other sites More sharing options...
Immunize Posted January 23, 2012 Author Share Posted January 23, 2012 They need to stop forcing open world pvp. It needs to happen naturally. Give some reward system that is not based in gear and then give it a high risk vs reward. I come from EQ2 where there was a fame system. Eventually PvP quests were added in which started this zerg fest, but before that, bodies dropped 1-3 tokens each encouranging solo play to garner more tokens. Along these same lines, there was a fame system. With fame, you could kill people 1 level above or below and equal ranks to gain fame. Fame brought titles and "respect". I never once look back on that old PvP and think it was a dumb idea. Link to comment Share on other sites More sharing options...
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