DeiVias Posted January 22, 2012 Share Posted January 22, 2012 (edited) So when are you planning to give Republic resolve Bioware? I mean this is getting beyond a joke, 1 faction has it, the other doesn't. It flat out ruins PVP for one faction, if i could id stop all Republic queuing and give Empire huttball 24/7 till we get it. PVP on my Sniper is actually fun, on my Shadow lol cc cc cc cc Edited January 22, 2012 by DeiVias Link to comment Share on other sites More sharing options...
Aviyur Posted January 22, 2012 Share Posted January 22, 2012 You're one of them "*******" I hear about often aren't you? Link to comment Share on other sites More sharing options...
Gordius Posted January 22, 2012 Share Posted January 22, 2012 Yeap, it's damn funny being locked down with the same CC with full resolve; but, im sure a brainless fanboy with counter your point! Link to comment Share on other sites More sharing options...
Gordius Posted January 22, 2012 Share Posted January 22, 2012 You're one of them "*******" I hear about often aren't you? My point entirely Link to comment Share on other sites More sharing options...
DeiVias Posted January 22, 2012 Author Share Posted January 22, 2012 No one can argue my point, resolve doesn't work for republic, no use trolling. Link to comment Share on other sites More sharing options...
Syrellaris Posted January 22, 2012 Share Posted January 22, 2012 It doesn't? Hmm must be my case then were I see it working left and right. Link to comment Share on other sites More sharing options...
Zetara Posted January 22, 2012 Share Posted January 22, 2012 It barely works for Empire. Give up the victim complex. Link to comment Share on other sites More sharing options...
Scotland Posted January 22, 2012 Share Posted January 22, 2012 it works pretty fine maybe you dont know how it works? Link to comment Share on other sites More sharing options...
JackExcell Posted January 22, 2012 Share Posted January 22, 2012 Sorry fella but resolve seems to be working fine for me and im a Shadow. A full stun filles it up about 2/3 of the way. A knockback or a smaller stun like a knockdown fills it a litte less amount. When is full, boom, CC and knockback immunity. Excellent for Huttball. Link to comment Share on other sites More sharing options...
micshaz Posted January 22, 2012 Share Posted January 22, 2012 oh, i see Link to comment Share on other sites More sharing options...
Kelenan Posted January 22, 2012 Share Posted January 22, 2012 resolve sucks and needs to be removed. You give us abilities just to take them away. What the point other than to serve frustration when abilities we have wont work. Link to comment Share on other sites More sharing options...
tamgros Posted January 22, 2012 Share Posted January 22, 2012 (edited) Video evidence would be nice. I have 50s on both empire and republic and see no differences. Some of the ability delay may make it appear like you have a full resolve when a CC happens, but really that cc caused you to be full in the first place... the resolve bar just went full before the animation completed. Obviously this could be wrong, but I regularly film myself on both characters and this is the only thing I can figure out of the complaints. One thing to note is that slows/roots aren't part of the resolve system. PS. this is a nice writeup: http://taugrim.com/2012/01/04/understanding-swtors-resolve-mechanic/ Edited January 22, 2012 by tamgros Link to comment Share on other sites More sharing options...
Lasica Posted January 22, 2012 Share Posted January 22, 2012 Sorry fella but resolve seems to be working fine for me and im a Shadow. A full stun filles it up about 2/3 of the way. A knockback or a smaller stun like a knockdown fills it a litte less amount. When is full, boom, CC and knockback immunity. Excellent for Huttball. It doesn't work if you chain CC on someone. Take this scenario from a game I was just in. I used knockback on agent with the ball and he dropped off the ledge to the ground. As I dropped down I saw he was stunned. Someone else then stunned him and I was then able to stun him again and because mine when off before the previous stun wore off he remained stunned. So he got knockbacked then CCed until he died. That sort of suggest to me that resolve is pretty worthless. Link to comment Share on other sites More sharing options...
Zetara Posted January 22, 2012 Share Posted January 22, 2012 It doesn't work if you chain CC on someone. Take this scenario from a game I was just in. I used knockback on agent with the ball and he dropped off the ledge to the ground. As I dropped down I saw he was stunned. Someone else then stunned him and I was then able to stun him again and because mine when off before the previous stun wore off he remained stunned. So he got knockbacked then CCed until he died. That sort of suggest to me that resolve is pretty worthless. Also my resolve bar regularly fills, then immediately starts ticking down. I'm immune to CCs for about a half second before it starts decreasing. Lost count of the amount of times I've been stunned over the firetrap with the ball before it activates, let it run it course without using anything, it wore off, started to run, stunned again, fire warming up, CC breaker, stunned again, fire kills. Not talking roots or snares, but stuns. It works on occasions but doesn't seem to work on others. Link to comment Share on other sites More sharing options...
Izariel Posted January 22, 2012 Share Posted January 22, 2012 Resolove never works for me, ive been stunned 3 times in a row before and only on the third stun does the bar get full. When the bar is full I just sit there stunned until they kill me. Resolve is not working. It should be full after 2 stuns and when it is full it should provide immediate immunity to all CC- even current effects. When that bar is full it should stop all current cc effects and provide immunity for a short time. Link to comment Share on other sites More sharing options...
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