frostxone Posted January 22, 2012 Share Posted January 22, 2012 (edited) Scrubs ftw! But on topic, I'm going to have to give carnage a try. Of anni vs rage , rage fits my style, but I will admit to having discounted carnage. Might be worth a go Edited January 22, 2012 by frostxone Link to comment Share on other sites More sharing options...
Pappus Posted January 22, 2012 Share Posted January 22, 2012 Deadly Saber does 451 Internal damage over 6 seconds, stacking up to 3 times. 12 second CD. 451 x 3 = 1353 Internal damage 1353 Internal / 6 seconds = 225.5 1353 Internal / 3 Rage = 451 D/R 1353 Internal / 12 second CD = 112.75 And you missed the option to: 451 x 3 x 2 = 2706 same 2706/3 rage = 902 or 225 dmg per cd, so deadly saber is clearly victorious if used to its full potential. I admit though the skillcap to fully maximize it might not be for everyone. Given empowerment the dmg/rage ratio is even better, but then again skillcap is high and margin of error small, although doing an error is still not fatal for your overall dps. Link to comment Share on other sites More sharing options...
Sayc Posted January 22, 2012 Share Posted January 22, 2012 (edited) You have it right. Smash is 9sec cd. You will get 3 good rotations of huge crits with almost no waiting between them before you find yourself without something to prep an autocrit. And then for the next minute(50seconds), its a buffed smash every 18 seconds. Then an extra one from force choke, then every 18seconds again. So, between 4 and 5 smashes a minute, compared to between 7 and 8 annihilates a minute. edit: kiba is right, comparing individual skills like this isn't really helpful, but I was just addressing the point OP brought up. Edited January 22, 2012 by Sayc Link to comment Share on other sites More sharing options...
Psyro Posted January 22, 2012 Share Posted January 22, 2012 don´t forget Annihilate buff fall of when u move and in swtor u often move like Gharj / Soa etc sp u must lower the Annihilate CD all over the time from 12 sec to 8.5sec Link to comment Share on other sites More sharing options...
Adam__ Posted February 1, 2012 Share Posted February 1, 2012 Thanks for the guide. Link to comment Share on other sites More sharing options...
Kodokai Posted February 1, 2012 Share Posted February 1, 2012 I really like this guide for rage, it pointed out a few key points that I did not notice before in PvE. But from my experience, a annihilation marauder that has mastered his spec against a mastered Rage marauder, Annihilation comes out on top every time. But then again this cannot be made a fact until some kind of parser comes out. Obviously Carnage needs a huge rework due to the amount of low damage it puts out. If anyone says it "does" do a lot of damage doesn't even know how to actually play a marauder. profit. Link to comment Share on other sites More sharing options...
Tumri Posted February 1, 2012 Share Posted February 1, 2012 (edited) I'm going to have to agree with Kibaken here. Rage spec is absolute trash outside of doing useless AoE damage in WZs. From reading all your posts you don't seem to have a firm grasp on theorycraft or the basis for DPS. You're essentially looking at which spec has the most "big hits" and then assuming that that means higher DPS. You say that we can't "really know without DPS meters" but that's entirely false. In-game testing and basic theorycraft can get us fairly accurate numbers. Rage spec is gimmicky at best and absolute trash at worst. It's useful if you want to show off big scoreboard damage numbers even though the mass majority of that damage will have resulted in no kills and no help to your team. Most of your guide has absolutely no basis on fact. While I can definitely appreciate the fact that you spent a lot of time to try and help others do well but the result is a guide that misleads others and causes them to do worse than they would have had they not read your guide. The fact that the "rotation" you included is basically only the first 10 seconds of a fight make it clear that you don't know what you're talking about with regards to PvE. You even go as far as saying Marauders are offtanks... You do realize stuff like that destroys your credibility right? Carnage pulls far ahead of Rage in terms of DPS. Annihilation's numbers make Rage spec Marauders look like a joke(People that like to spec 1/3 in each tree come to mind). If you'd like to prove me wrong then please go right ahead and post a DPS test where you do well with Rage. https://www.youtube.com/playlist?list=PL4A02FA5847B90264 Edited February 1, 2012 by Tumri Link to comment Share on other sites More sharing options...
Kibaken Posted February 2, 2012 Share Posted February 2, 2012 Holy necro, Batman Link to comment Share on other sites More sharing options...
Tumri Posted February 2, 2012 Share Posted February 2, 2012 oh wow I didn't even notice the original post date... Link to comment Share on other sites More sharing options...
Venomoss Posted February 2, 2012 Share Posted February 2, 2012 QUOTE:Relentless Fury: Because it only gives 10 rage at the end, not really worth it. I find I do not have a hard time building fury, and in circumstances when you need it quickly having 10 of 30 simply doesn't matter enough. Skip it. Wrong each person you give Predation to returns 10 fury a piece...You can have Predation up an entire match pretty easily. Link to comment Share on other sites More sharing options...
Liegence Posted February 6, 2012 Share Posted February 6, 2012 30% AOE Damage Redux is probably the most important Raiding ability a Marauder can take. Link to comment Share on other sites More sharing options...
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