Tom_Joad Posted January 17, 2012 Share Posted January 17, 2012 There is a lot of theory-crafting in this game, but has anyone actually sat down and run the numbers and have actual proof? For instance, I was thinking we could pick the most popular specs and actually figure out the dps for them based upon gear. Like I would fraps taking down an elite on belsavis (the daily where you have to take down 2 elites and 10 regulars) with a rage spec, annihilation, and carnage spec and then run the numbers to see which one actually does the most dps. Has anyone done anything similar? Link to comment Share on other sites More sharing options...
Kricys Posted January 17, 2012 Share Posted January 17, 2012 There is a lot of theory-crafting in this game, but has anyone actually sat down and run the numbers and have actual proof? For instance, I was thinking we could pick the most popular specs and actually figure out the dps for them based upon gear. Like I would fraps taking down an elite on belsavis (the daily where you have to take down 2 elites and 10 regulars) with a rage spec, annihilation, and carnage spec and then run the numbers to see which one actually does the most dps. Has anyone done anything similar? Too many variables with one player frapsing. Need a parsed combat log or a damage meter and a large sample size. Link to comment Share on other sites More sharing options...
Sabbathius Posted January 18, 2012 Share Posted January 18, 2012 Too many variables with one player frapsing. Need a parsed combat log or a damage meter and a large sample size. This, sadly. I see so many "we are fine, I did 200k damage at level 50!" posts when other classes can easily swing that in their teens that make me want to blow my brains out. A combat log would go a long way. Link to comment Share on other sites More sharing options...
Korevas Posted January 18, 2012 Share Posted January 18, 2012 People did spreadsheets with that already, sithwarrior.com has what you are looking for. Be ready for some disappointment though, things don't look too bright for marauders, and those sheets don't even take uptime into account.. Link to comment Share on other sites More sharing options...
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