_Scattered_ Posted January 13, 2012 Share Posted January 13, 2012 (edited) Ok guys, I play shadow, we have this thing called resilience which gives 3 second immunity to force and tech abilities. Now shadow damage is reliant on a force potency + project -> force breach combo. So here is the thing, when I am fighting our mirror the assassin he can negate my primary damage as soon as *see's* the rocks come out of the ground. Whereas since his equivalent ability is instant I can do no such thing. Assassin > Shadow. TLDR: A competent assassin will beat an equivalent shadow most of the time due to mirror imbalances. Edited January 13, 2012 by _Scattered_ Link to comment Share on other sites More sharing options...
_Scattered_ Posted January 13, 2012 Author Share Posted January 13, 2012 I bump one time. Link to comment Share on other sites More sharing options...
kainsec Posted January 13, 2012 Share Posted January 13, 2012 (edited) I agree project animation needs speeding up but in the mean time you can do what any competent shadow/sin player does and count clairvoyant/voltaic slash animation and pop immediately after the second. It is a very obvious animation. Also, while we are on the subject if you want to get technical project has a huge advantage over shock. If we force cloak and your rock takes it sweet time hitting us even after the damage already applied before the cloak you break our stealth. Edited January 13, 2012 by kainsec Link to comment Share on other sites More sharing options...
Aidank Posted January 13, 2012 Share Posted January 13, 2012 I would prefer my shock to have a delay, project's delay makes bursting so much easier. Link to comment Share on other sites More sharing options...
_Scattered_ Posted January 13, 2012 Author Share Posted January 13, 2012 I agree project animation needs speeding up but in the mean time you can do what any competent shadow/sin player does and count clairvoyant/voltaic slash animation and pop immediately after the second. It is a very obvious animation. Also, while we are on the subject if you want to get technical project has a huge advantage over shock. If we force cloak or regular stealth for that matter and your rock takes it sweet time hitting us even after the damage already applied before the cloak you break our stealth. Sorry but if they have the sense to delay the burst then there is no way to predict it. Link to comment Share on other sites More sharing options...
AMKSED Posted January 13, 2012 Share Posted January 13, 2012 I love the delay the project gives. Link to comment Share on other sites More sharing options...
DarthDartheous Posted January 13, 2012 Share Posted January 13, 2012 I love the delay the project gives. Well its there for a reason. It gives you time to reflect on the mistake of rolling republic instead of empire. Link to comment Share on other sites More sharing options...
_Scattered_ Posted January 13, 2012 Author Share Posted January 13, 2012 I love the delay the project gives. In a way I do to, but where assassin vs shadow is concerned assassin wins, Simple thing is to add delay to assassin. Link to comment Share on other sites More sharing options...
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