Grendol Posted January 8, 2012 Share Posted January 8, 2012 Ok, so i want to hear from you guys about what you find the most useful in openers and certain situations such as facing troopers/BH's Marauders/Sentinels and those damn Consulars.... I've used different approaches but i'd like to hear what you all have to say and what works Link to comment Share on other sites More sharing options...
Yoblad Posted January 8, 2012 Share Posted January 8, 2012 You didn't say what spec you use. I use 7/31/3. My opener is typically +critsurge trinket, overcharged saber, spike (you ARE stealthed right?). If spike doesn't proc Exploit Weakness I Voltaic Slash twice and then Low Slash, maul, shock, discharge. Typically another round of that and assassinate and they are either dead or one more discharge does the job. By the time you can Maul a second time exploit strikes should be up. If they are shielded, healed, or I have extremely bad luck with crit or something I will cloak out of combat and sprint away because I'm a useless sitting duck. Pro tip #1: if you're not in stealth you're doing it wrong. Link to comment Share on other sites More sharing options...
Grendol Posted January 8, 2012 Author Share Posted January 8, 2012 You didn't say what spec you use. I use 7/31/3. My opener is typically +critsurge trinket, overcharged saber, spike (you ARE stealthed right?). If spike doesn't proc Exploit Weakness I Voltaic Slash twice and then Low Slash, maul, shock, discharge. Typically another round of that and assassinate and they are either dead or one more discharge does the job. By the time you can Maul a second time exploit strikes should be up. If they are shielded, healed, or I have extremely bad luck with crit or something I will cloak out of combat and sprint away because I'm a useless sitting duck. Pro tip #1: if you're not in stealth you're doing it wrong. Ahh im Dec spec and using 5/33/3 srry bout that Link to comment Share on other sites More sharing options...
Razzax Posted January 8, 2012 Share Posted January 8, 2012 Using Deception spec with a Shield gen and Dark charge. Fun stuff Link to comment Share on other sites More sharing options...
Aethyrprime Posted January 8, 2012 Share Posted January 8, 2012 23/0/18 at 50, leveled as #/8/3 (# = as many as I could fit as soon as I could). Order of spending.. lvl 10 Deception-3 Duplicity2 Dark Embrace3 Obfuscation lvl 18 Madness-3 Exploitive Strikes lvl 21 Darkness-3 Charge Mastery2 Lightning Reflexes3 Electric Execution2 Lightning Recovery1 Dark Ward2 Pemonition1 Energize (*Bugged?)1 Dysjunction3 Blood of the Sith2 Hollow1 Force Pull1 Eye of the Storm1 Electrify By this point you should be ready to reset the points in Deception over to madness and finish it off. 2 Sith Defiance3 Chain Shock2 Torment1 Death Field2 Fanaticism2 Claws of Decay1 Raze2 Haunted Dreams ---- This is how I went from 1-50 without dying in world pvp. Warzones are another thing entirely as I guard constantly and that causes deaths easily if the healer is not paying attention. ;p Note, Guarded damage does pop you out of stealth. As for gear. I split my gear evenly between tank and dps crit/surge gear as soon as it was available. Link to comment Share on other sites More sharing options...
Grendol Posted January 8, 2012 Author Share Posted January 8, 2012 Sweet! Thanks for the info and much appreciated. I have tried Darkness in warzone situations and i do end with a good end match status such as "Protection" "K/D" etc. but where i lack was if i faced another assassin or a shadow... I'm not sure why but they ended up rolling the floor with me even though i CC'd like mad to keep them at bay. I'm assuming it's just the huge burst in which they put out but now that I'm deception it seems pretty easy to pick my targets from stealth and take them out unless of course it's a group of more than 3. But hey thanks for the feedback! Link to comment Share on other sites More sharing options...
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