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What the next mmo should do


haluo

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lower the level cap, let people get there faster and focus on endgame content, lots of instances that step you up to the next one, you should have to farm several instances to get gear to progess to raids, better class balance, less bugs, less fancy pants new things such as voice over acting, lots more pvp zones, and lots more people in zones period.

 

get people hoooked on a really fun game, get a bunch of money then start droppign expansion that increase level cap, rinse repeat.

 

have crafting skills that are fun that require some gridning to get the mats, and good rewards for hard work.

 

mmo designers should focus on making a gmae that has massive replay value instead of huge level grinds, i mean seriously are you not tired of killing 10 of this or that to get 50 levels.

 

swtor would be better if the level cap was 20, and you could get there in a few weeks, and then the rest of the game is spent running high level quest lines for rewards, running instances for rewards, pvpn for rewars.

 

but it seems like is the opposite, they are trying to add to many new features, more levlign grinding.

 

people want really cool looking armor, cool looking weapons, the very first quest a mmo game should have is to get a mount, maybe your a smuggler and you go steal one, maybe your a jedi and you defeat a monster in a cave and find a old dusty one.

 

instead they think quests like tattle telling on two padawans kissing in the woods is "heroic"

 

instead designers think we want to spend hours and hours griding up levels, NO we want to get to endgame and start doing the fun stuff.

Edited by haluo
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lower the level cap, let people get there faster and focus on endgame content, .

 

In short - no.

 

The fun is in the journey. If you don't enjoy levelling your character over a great deal of time, progressively, and making that journey through the story and through the levels on your way to max, then MMORPG is not for you, and you'd probably rather play a different game. Don't, in effect, walk onto the baseball field and proclaim that we should all be playing football instead. This attitude is what ruins good games.

 

 

 

have crafting skills that are fun that require some gridning to get the mats, and good rewards for hard work.

 

I agree with this. Of course, I think every aspect of these games should be more difficult, and reward you for patience, time spent, and skill.

 

 

 

swtor would be better if the level cap was 20, and you could get there in a few weeks, and then the rest of the game is spent running high level quest lines for rewards, running instances for rewards, pvpn for rewars.

 

It would be horrible, and I wouldn't even consider playing it. Honestly, they should have made it take longer, not had Jedi or Sith as starting classes but as epic classes you get rewarded through storyline and questing, and made it more difficult to get to level cap. When I heard people were already 50 within a week of release, I almost didn't buy the game.

 

 

the very first quest a mmo game should have is to get a mount, maybe your a smuggler and you go steal one, maybe your a jedi and you defeat a monster in a cave and find a old duty one.

 

No. Adding mounts quickly and easily, and especially flying mounts, just gives impatient people a way to skip the game itself. Which is what your post mostly seems to focus on - your own impatience and desire to not play the game, but to rush to endgame and then try to build up your e-peen. Again, check a different genre, RPG may not be for you.

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instead they think quests like tattle telling on two padawans kissing in the woods is "heroic"

 

You are right. That was the stupidest bit of writing ever in an MMO. The real shame is that there is a ton of other real bad lines throughout this game. Maybe the writer was the an executive, sister's, brother's, cousin's, uncle.

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@OP:

 

DCUO attempted this. They failed hard. It was impossible for them to release new content quickly enough to satisfy the players (since they had literally no time-sink for leveling... you could get to max level in a day).

 

You're essentially living in Pipe-dream land.

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Hey folks,

 

While certainly people may be interested in discussing MMOs in general and their designs past or future, such topics are not directly related to Star Wars™: The Old Republic™. As such, we'll be closing this thread.

 

Thanks for your understanding!

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