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SigDal

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Everything posted by SigDal

  1. I just beat this fight as a level 30 concealment operative. Remember you got 3 interupts (flash bang, stun, distraction). I used kalyo. The first time you fight him you MUST interupt thundering blast, it's fine if a lightning blast or two goes through. The 2nd time you fight him he will cast som crazy long cast time lightning spell. DON'T interupt this one AT ONCE. Wait until there's 1 second left, leaving him several seconds where he practically does nothing. As for line of sight issues, I place my self so that he would knock me back down the stairs once I pulled him (I use kalyio taunt manually). Once he is down on that floor, you can hit him just fine. Only died once while trying this, remember to use your spells wisely. If you use flash bang for an interupt, wait until it almost goes out, so your cooldowns will be ready again. Use the stun early on, then you might be able to use it at the end of the fight aswell. If you get agro, don't make kaliyo taunt back untill you are at ~30% hp, after using evasion. That is ~4k hp kaliyo will NOT loose if you get my meaning. Hope this helps.
  2. If you're going tank spec, running with a healing companion is probably slightly overkill.
  3. Try to activate your holo terminal aswell, there is a short interlude between nar shaddah and tatooine.
  4. Yea Risha is great, and got a great romance story.
  5. Guardian dps is just fine. As vigilance atleast, it is slightly less bursty then the classes that are stated as "op" atm, but their sustained dps is very good.
  6. Best story is Belsavis. There is no match. Anywhere.
  7. Yes me too, only 40 though. Once I got doc I tried him out, and things just died so much slower even though I didn't have to worry about using cooldowns or rest after combat as much. Swapped back to kira, running as vigilance spec where I'm just picking up agro from the mobs and nuking them down one by one. No problems at all, and things die very fast.
  8. This morning I was going to ilum to help the "war-effort" quest. I saw the place, as usual, was imperial controlled and started by taking back the base. The weird thing was, 5-6 imperials were standing ready to destroy it again once it was repaired. They ignored me completely. Ilum has the potential to become really epic, and if I weren't in a rush right there I'd try to kill them off and not worry too much about the objective. What worries me is that this is the only thing that ilum will come to. Objective trading. It should be put in some measures to prevent this, atleast to this degree. Some suggestions I have: -Once a point is taken make it (protected/broken) tagged, meaing it can't be taken. Make that last for 2-3 minutes. -Put in some daily quest where you have to kill 10-15 imps with some mercenary commendations as a reward. Then even those who only care for rewards will do some pvp there. -Award mercenary commendations for each kill you get in Ilum. I feel this place can be really epic, but objective trading however, is not.
  9. The best one was the one just before the last fight in your class story. Won't post it here because of spoilers!
  10. The warzone system is made such that it will always try to pair you with other players near your level. Give the game a couple of month's and you will never see another pre 50 player in your warzones during peak time. (I read this on the beta patch notes, can't find them now for a source) If they had its own level 50 bracket, the pvp que would be insanely long for several weeks to come.
  11. I got all, and found a use for all of them, even while leveling. For the two spells you mentioned: Hunker down makes you immune to any cc/knockback and increases your ranged defense. If you're ever fighting an elite who will try to cc you this skill is amazing. Also for those situations where you companion dies, hunker down + defense screen keep you alive alot longer. For leg shot: If you want to save your companion/yourself against (a) heavy hitting melee mob(s) just legshot them away from yourself/your companion and they can't do damage for 5 seconds. Also gives you plenty of time to run away and reposition yourself.
  12. I leveled all the way from 25-50 with bowdaar. Thrust me he gets better. The wookie toss should be toggled off any you press the keybind yourself when needed. There was not a single sith lord, bounty hunter or battle droid who could kill him before I killed them.
  13. Get to 50, wait for others to get to 50, try out illum. There you have your world pvp
  14. I would say corso is the best due to his ranged tanking capabilities, however he has an annoying bug where every time you mount/zone his grappling shot toggle turns back on. If you don't mind the grappling go for him. The other option is Bowdaar who is a melee tank, he is a little bit week the first levels after you get him, but gets alot better. Those two are your only real option, since fighting elite mobs without a tank is not a good idea.
  15. I've had a 50 gunslinger for a couple of days now and I see you have left out speed shot of the rotation. This is your most heavy hitting shot (even though it takes slightly longer to cast) and has a 99,9999% chance to proc the aimed shot buff. Along with rapid fire you can use this spell 3 times in a row, which is incredible damage. Also I see you put it up flurry of bolts in there when you got 70 energy or so. Charged Burst and Aimed Shot won't remove the energy until AFTER the cast, therefore you will regen back some of the energy while you're casting it aswell. Flurry of bolts should be considered depending on what skill you're going to cast. The most efficient and deadly priority of shots I found while leveling to 50 was this: Always stay above 60 energy Flourish shot Illegal mods Rapid fire Speed shot Aimed shot (if quick aim is up) Trick shot Quickdraw Vital shot Charged burst (with smugglers luck when it's up) Notes: Cool head should be saved for if you screw up, or if burst is needed. You can use it as a dps cooldown if you're sure you won't screw up, just take your energy low then pop it. Speed shot does very nice damage and has a long cast time, meaning you regen alot of energy while siply casting it (above 60 energy). Trick shot is the most efficient skill you got, therefore it's that high in the priority even if quickdraw does more damage. I think you have overrated vital shot in your priority list. It does about the same damage as charged burst, but does not trigger trick shot. However it ignores armor, meaing on high armor targets it will do more damage. If your trickshot is about to come off cooldown and you got no vital shot debuff up, it might be better to cast charged burst instead to get off the trickshot faster. I see you also put quickdraw ahead of aimed shot. Aimed shot does about 60% more damage than quickdraw, and has the exact same execute time (if you count the global cooldown in). Due to speed shot, Quick Aim should always be up anyway. As for opener: If I can open with hardcast aimed shot from cover (timing it with the tank pull, or you're the one pulling) your regen would be back to full by the time you cast it and then you can go on with your normal priority. This is all gathered from my personal experience, doing pvp and leveling to 50. I might be wrong on several points, but it worked excellent for me and I don't think the "rotation" the guide provided would've worked as well as this. As for your theory on the talent Bravado. I am pretty sure the regen is %, meaning the regen rate with the talent is NOT 60-110, but 66-110. Anyway this is an increase by 4 to our energy pool (you should really not be using anything below that unless you want to pop coolhead or really need that burst) increasing it to 44. XS frighter party is also an insane skill, and should you happen to have lots of energy on a single target boss AND get the anti cover debuff on you, it might be worth just casting that one and waiting out the debuff. It ticks for 1300 damage 3 times. Use it any time you need to aoe anything, combine it with sweeping fire. Last note: on talent trees you say it's not recommended to get spacer. Once you get XS frighter party, you will change your mind. And now the last note : Your cover notes: I VERY RARELY used natural cover system. I keybinded my F to "take cover in place" and not matter where the green men show on the screen you just take cover wherever you are. You can do this behind a rock and it works the exact same way it would've if you pressed normal "cover". You do still get the defensive bonuses as long as you are behind that rock.
  16. If your companion is dying in 4 hits, something is wrong. Is the quest ment to be soloed? Are the enemies casting something you should interupt? Have you kept your companions gear up to date?
  17. You do not have to do warzones at all. You get mercenary commendations from world pvp and can purchase gear for it at the same rate as warzone commendations. As for world pvp, the higher level you get, the more zones you share with the other faction. And I had a look at Illum the other day, it looks really good.
  18. I got my first duster at 42. You get cloaked armor at around 28+ and a coat at like 35. Have yet to see a hat from quest rewards (48 atm) but I can make one in armortech.
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