Been wanting to address this post, since it's pretty detailed.
The planets and shard system do tend to spread people out a bit. I like the fact that the questing planets aren't ovverrun with people, but the space stations/social points are. Still, it can seem a BIT empty at times, but it's better than fighting over who gets the kills.
That's every MMORPG. "Kill X of this, get Y of that, etc. GW2, dynamic as it is, will have the same basic mechanic. The big difference being that the GW2 quests affect the world and aren't doled out by a quest-giver. At least give Bioware credit for making the quest activities somewhat meaningful to your personal story.
Again, the social centers such as the Republic space station, usually contain a gaggle of players. You get multiple player when you need them, and lower-key biomes when you quest.
Again, it's an MMO.
The key difference being that the snooker hall shooters are fun, while space combat isn't. Bioware failed in this respect
It's better than WoW's customization. My toon literally looks like millions of other male human paladins. The body types need serious work though. Dyes need to happen, but I personally think only purple gear, raid gear and PvP stuff should be customizable.
Because flying mounts/free flying makes the game look distant and ugly. GW2 won't have any flying of any sort in the game. And personally, I prefer taking a taxi in Nar Shadda over taking a Gryphon in WoW
A lot of people like this. I personally LOVE crew skills. It implements the companions in a useful and unique way and makes it so you can have your gear crafted while you go do something else. Still, it's a matter of opinion
No exaggeration here.
Why bother? Themepark MMOs don't seem to be your cup of tea
Indeed I did. And the bubble's still floating
The people who seem to hate the game generally seem to either have had insane expectations for the title, hate sandbox mmos, or are powerlevellers who spacebar the whole story in 2 days and complain that Bioware didn't gave the endgame. The game itself is solid, and claiming that one of the smoothest and most feature rich (but not by any means PERFECT, mind you) MMORPG in YEARS doesn't cater to the RvR/Sandbox crowd doesn't mean the game sucks.
At the end of the day, It's like The Dude said:
Well, that's just like, your opinion man"