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HalifaxAg

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  • Location
    Pennsylvania
  • Occupation
    SAHD
  1. More likely, I think it will the room where you first see Brontes. That hole in the ground is ideal for something.
  2. Deceit is a small Imperial guild of about 30 mature raiders. We're all 35+ with families and our recreation time comes at a premium. Family and work will always come first, but come raid night...it's game on! There is no drama, only progression minded raiders who work together to down bosses. We run 2x 8-man groups that have both cleared all the HM content and are starting into NiM content. We have one permanent raid spot open for a dps, preferably a sniper or merc. We also want to have a couple people who can only raid 1-2 nights a week to fill in as absences can and do happen. We use mumble and torparse. These are required for raiding, non-negotiable. We will take a week or two to gear someone up if they are the right candidate and are equally excited about raiding. This means proper raiding etiquette and actively gearing your toon for nightmare content. Our goal is not to clear NiM S&V or TFB at this point. We want to staff up, down a few bosses and be positioned well for the 2.4 ops in October. Please contact me in game or apply on our website www.deceitguild.com Coumarin GM <Deceit> Alts: Charred, Fightin, Seguin (gunslinger)
  3. Hello, Please consider <Deceit> . We are a small guild of mature (35+) raiders who are beginning nightmare content and want to be fully staffed heading into 2.4 in October. We are casual progression but like you value a prepared, pro raider as our recreational time is limited and valuable to us as well. We run 2x 8-man groups both of which have cleared the HM content and are starting into NiM. We're looking for folks with your raiding etiquette to fill an existing dps need as well have a couple backups as not everyone can commit to three nights a week. Feel free to contact me in game or through our website deceitguild.com Coumarin GM of Deceit
  4. /signed ...it's truly awful and looks not a wink like anything Star Wars...
  5. my turn on the soapbox... with regarding to the constant nerfing of biochem, the devs have made other crafting professions more powerful than biochem. 1. The nerf of the rakata medpac - it's no better than any other medpac and the add'l health buff is the single most stupid thing I've ever heard of. When I need to ude a medpac, i'm nowhere near full health so what is the purpose of it, PLEASE, put a HoT back on the Rakata Medpac and take away that STUPID 15% health boost. 2. the coming nerf of stims - now you are basically making our rakata stim available to all other classes. And we will have no advantage over other crafters in this regard, yet they will have the advantage of access to relics, belts, etc that are crafted bop rakata level and will create an unfair advantage for them. as a biochem I will never have access to that gear, BUT, they will have access to my perk. At least make the other classes crafted rakata's boe. This will open up access to gear and add value to other crafting professions. 3. Please remove the rakata implants and earpieces from daily tokens, this hurts biochem & cybertechs, or buff our RE'd schematics to make them more appealing. Why should the Rakata implants be boe from daily turn ins? This completely hurts biochem being able to sell our wares. Or make more relics, offhands, belts, bracers available for purchase through tokens. 4. Lastly, how about some Dessler speeder access for the grinders, 1000 tokens nets you the best looking speeder in the game?
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