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BewareTheDrow

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  1. I've done hard mode operations, flashpoints, and considerable pvp as focus. I've never felt I wasn't "keeping up with the group" in damage in PVE. The rotation does require constant use of leap/saber throw to get the most out of it, but I manage. You'll end up moving around a lot, which in many mobile fights isn't that hard anyway.
  2. Against a bounty hunter with <14k hp, i.e. not in equal gear. I'm similarly geared as the person who made that video - and I've had 7k crits before. Just not against anyone in pvp gear.
  3. IMO the bigger issue is the random nature of how pvp gear is obtained. Speaking as a geared 50, republic on my server actually has an easier time than I did at 50 getting pvp gear, as while I was getting farmed by empire players in full pvp gear who had hit 50 in three days, todays fresh 50s have an abundance of geared republic players such as myself to support them in pvp, as well as a very high win rate.
  4. Agreed. Slam down the banhammer on anyone that participated in this. Leave it as an example to others who show poor sportsmanship down the line.
  5. This is clearly a troll. I'd be embarrassed if I posted a video like this and claimed to be good. The video is basically a geared level 50 Bounty Hunter killing level 42-46 republic players in world pvp. Sad.
  6. Absolutely agreed. Jedi Knights should not be penalized simply for holding a lightsaber.
  7. The way I see it, the insta-kill zone is intended to protect the enemy team from being farmed as they spawn - so they have time to group up to be able to fight back. I don't feel using it to prevent the enemy team from scoring to be an intended mechanic.
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