Hey all, I'm a level 50 Operative on "Wound in the Force" and I've been pretty grumpy lately about my character. I enjoy healing, and have had experience healing in other MMO's. When the game came out, Bioware claimed that all healing classes would be EQUALLY viable options, and that you choosing which class to play would be determined solely by the playstyle you enjoy. So, instead of rolling Sorcerer, I rolled Operative. Everything was fine. I could heal everyone in every flashpoint, and had a decent amount of fun healing in PvP. I got a full set of champion (136) healing gear for PvP. It wasn't until I got to Hardmode Flashpoints that I realized how useless Operatives are. Operatives are great at single target heals. I can keep a tank alive if he can keep aggro. A problem arises when you get to fights in which the boss can't be taunted, or swaps aggro frequently. Operatives have awful AOE heals, and their single target heals can't handle 4 people. I respecced dps, but I'm not happy about it. I wanted to heal, and I don't feel like rerolling as a dime a dozen sorcerer to do so. Something needs to be done to balance Operative healers so that they can do just as well as Sorcerers.