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Ktrenal

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  1. I played a warzone match today. I'm not an active PVPer - only did it at all because I wanted the mount - so my feedback comes from the perspective of a player who has just done a match for the first time in... quite a long time. I dabbled a little, uh... maybe 5 years ago? Alderaan Warzone Map: Is it easier to obtain Attacker and Defender points? - Impossible for me to judge, but I was definitely getting Defender points for mostly just... DPS'ing in the other group's direction while being in the vicinity of the thing I was defending. All I can say is it felt like I was getting rewarded for contributing to the match to the best of my abilities. Do you feel like you can earn 8 medals even if you do not win matches? - I only had 7 medals right up until the moment my group won, so I'm guessing if we'd lost, I would not have earned 8 medals. How many medals did you earn per match per win/loss? - 11 medals on the match, which my group won General PvP matches: Were matchups fair? - Really hard to say. The PTS had such a low population that just getting enough players for the warzone to take place was a bit of a challenge. If you participated in a match, please describe the makeup of your group and the group you were paired against. - My group was, I think, a mix of mostly solo players (many inexperienced, including me), plus a small group who joined the queue together. I'd been chatting to one of them on the fleet while queuing, and they said they were pinging their Discord to help fill up the queue. Feel free to leave general feedback of your experience with matchmaking. - Getting put into a group with a small pre-made is probably the reason my group won, so my gut instinct here is to say that matching solo players against pre-mades is never going to end up with a fair match. That is going to discourage solo players from participating. If the goal is to increase participation in PVP, then matching solo-vs-solo and group-vs-group is probably the best way to achieve that. My really, really general feedback is that this match was honestly the most wholesome PVP experience I've ever had. Everyone was very polite and friendly, and the more experienced players were patient with those of us who had less experience. Maybe it was because there was no pressure to win, so nobody was getting worked up about it, but I actually had fun, and that's not something I've ever said about PVP before. Being nice to the new people makes a difference.
  2. I also saw new colour crystal recipes at the Belsavis mission support vendor. Blue and red colour for those, but +41 stats, costing 20 daily commendations. Now I want to see if Corellia has different colours.
  3. They're definitely on Belsavis - picked up three while doing the Bonus Series there.
  4. That HAS been working for me, but I've been getting some low level schematics. I'm still not convinced the success rate is anywhere near the 20% it should be, but it's definitely higher than it was before.
  5. I've noticed the same on the new lightsaber schematics on Artifice - I crafted a load of them to try and get a crit, now I have a whole heap of them I can't RE. All I wanted was some of the materials back. I also sent in a bug report about it. It seems like it ought to be a bug. In the meantime... offloading some of my excess lightsabers on the GTN!
  6. I have three 50's now. Each one took about a month of play time (I took a few weeks off between the second and third character). I don't do any PVP, and I barely do the space battles. Because I play with a friend, we level up together, which means we do the Heroic 2's on each planet, but we often skip the Heroic 4's. Other than that, however, we don't skip any quests - we help with each other's class quests, and we do all the bonus 'kill X things' quests attached to other quests, and we do every bonus series. We both only play one character at a time. With our third characters, we made a slight exception, where we rolled a Knight and a Consular together, then a Smuggler and a Trooper, so we could do the starting planets together. Once all four reached level 10, we went forward with the Knight and Trooper. The Smuggler and Consular have been sitting on the Fleet waiting for us - we've been waiting on 1.2 to pick them up. Every time, we've hit level 50 either on Voss or on the Hoth bonus series. Our first and third characters were played in part during holidays off work, and they definitely leveled more slowly, probably because of the reduction in rested XP - we were playing more, so spent less time in cantinas and on the Fleet. The second characters were played on weekends and weekday evenings, so overall accumulated rested XP for an average of 18 hours a day. Think that made quite a difference to their leveling! Overall, my three 50's I attribute entirely to playing a lot! When the game came out, we played for a month solid at an average of 8 hours a day.
  7. I was looking at those crystals, thinking of buying myself something nice. Between my two characters, I do have enough even for one of the white ones. But for the moment, my Inquisitor is happy with his PINK lightsaber (which was acquired for aesthetics, not stats), and there's no reason for my Bounty Hunter to have anything else - you can barely see the colour of his blaster bolts anyway. So then I thought... well, they're an awful lot of credits, and it's only a temporary thing. As an Artificer, these are the things I've been wanting to craft since the beginning of the game. I went with Artifice purely for the colour crystals, and I'm counting on being able to make them when this vendor disappears. Logically, therefore, I'm holding on to the credits I have, I'm ceasing production of blue, green, red, yellow and orange crystals, and gathering resources for the production of new colours when the time comes. When I can make the new colours, I WILL make the new colours. I'm going to be ready. My BH makes more money with Cybertech than my SI does with Artifice anyway, so not selling crystals for a while won't impact my income too much anyway.
  8. This has been happening to me. It filled me with a lot of frustration, until I discovered a workaround. When the icon appears, right-click on your character to talk to them - if they REALLY want to talk to you, you'll hear them say "I want to talk to you" or some equivalent, and you'll know it's okay to go back to your ship for the conversation. If they just make one of their usual comments, they don't want to talk to you, so there's no point in dropping what you're doing. I've not noticed that I've missed any conversation points because of this. When I got enough credits to bombard my beloved minions with gifts, they went through all the built up conversations regardless of the level they were intended for. Those conversations I'd outleveled I got just 5XP for, then once I got to conversations within my level range, I got proper XP for them.
  9. I hit 50 on Friday, finished my class quest today. Total hours played: 224. Yes, I'm serious. Been averaging about 7 hours a day since 13th December. Any hour that I haven't been at work or sleeping has been spent playing this. Think I've earned my 50 levels! But I was playing with a friend, and we helped each other with our class stories. Meant I got to enjoy the Sith Warrior quests as well as the Sith Inquisitor, but also meant a good portion of the time I was only getting kill EXP and not quest EXP. So overall I leveled a lot slower per hour spent, and having reached maximum level is purely due to being in the game pretty much all the time.
  10. It completes my life. I currently resent being at work when I would rather be home playing.
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