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Dayshadow

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Posts posted by Dayshadow

  1. 2 hours ago, Sirsunny said:

    I mean... if you wanna troll yourself or so?!

    I still run a level 15 appearence on my main with my old sabers since i´ve been the only one with red/blue crystals and darkV back in the days when it shouldn´t have been possible. The outfit looks great and nostalgic is strong ofc.
    An alt wears the soldier-armor which is only available at the collectors-vendor or so. Another one wears cartell-stuff yes, but i got it by the old packages and / or buying it with abonnement-coins. My newest toon wears some mix of crafted gear and the one from the gree event.

    There are dozens of cosmetical options that have nothing to do with the cartell-market or the GTN. And in the worst case you could ignore the overpriced GTN and just pay into the cartell-market if you need stuff so badly.

    And it´s actually the easiest time to get into strongholds. I remember when they got released and we started to grind several materials and money to unlock tatooine completely. Flagships cost was 50millions if i remember correctly just for the base, what does they cost now? Is it 4millions or something?

    I already told enough ways to get money in the game and yes, even without the GTN there are dozens of possibilities thanks to planetary heroics and multiple daily-zones. What had we back in the days? Black hole, Oricon and CZ? Something like ~2 millions max per week if you did them every day? And they´ve been slightly harder, so far took more time than now with the joke of downscaling the game has imo.


    Again, i can see why newcomers can get feared once they interact with the GTN and i still want players to set stuff on normal prices since noone needs those billions. But in general the inflation makes also sure that you can unlock pretty much everything in the game super fast, no matter if we talk about strongholds or the legacy QoL-features. And removing bonus missions just because someone can´t decide if the minute is worth it or not is a completely joke.
    It´s a videogame, it´s not worth it anymore at some day anyway.

     

    15 hours ago, Toraak said:

    This is a matter of OPINION. I've played this game since launch and I don't use cosmetic gear at all. All I need is the gear I have stats in. I never use the appearance tab on my characters. I can play this game fully without any need of Cosmetic gear or what you consider neat stuff off of the GTN.

     

    Same goes for SH's. When they first came out I just dumped decos anywhere to get the conquest bonus. Now you don't even need to do that and just have empty SH's with 1 room for mailbox, legacy storage, cargo hold, guild bank, and Wall GTN.

     

    Also for the Fleet IRL political debates, I /ignore anyone that talks politics for 24 hours, and wipe the ignore list when I log in the next day. None of those things ins the real endgame.

    That was supposed to be a joke, guys. I thought it was obvious.

  2. 20 hours ago, Sirsunny said:


    I guess we play different games then.

    If you´re a newcomer, why would you spam QT instead of following quests and explore the world somehow?
    If you´re on the fleet, why would you pay the 5k QT cost when takes like 1 minute to fly from one to another ship?

    Yes you get less credits in the early, but more than enough to do the QT that are actually "needed" if you want to be somewhat time-effective. And the higher you grow, the more you´ll get easily, because you can sell pretty much everything what is in your inventory and you´ll get more than enough gear to continue with the story. The old days where you had to buy better mods or something are gone.

    And in the endgame you can get 100-300k in 15-30 minutes based on the daily-zone you´re in and how good your pathing is. Just jump to CZ... ~150k + everything in your inventory in like 7-10 minutes?'

    Unless you want all strongholds, you don´t even need a big amount of money. Endgame crafting can be done by some toons you share a bit of money with from your main-account. You don´t really have to do more than playing the game.

    And the GTN?! Noone is forcing you to interact with it. The inflation is completely playermade by those who exploited the game or spent money at goldsellers. But what have high costs there? Yes... cartell-mounts and cosmetics. Do you really need them?
    Other stuff might be some endgame-materials, but especially there is your chance to easily get a couple of millions after a techrun-raid. I just got 13,8 million today by selling 20 legendary embers i can get easily back if i really need them for more augments.


    I know it can cause fear to newcomers to see the pricings and i personally would beg everyone to sell stuff at normals prices. Noone needs those billions flying around. But in general poeple who "cry" about the current inflation just don´t know how to use it to make some money by themselves.
    As been said in another thread, i started playing again after 6-7 years. And i had like 10 millions or so from the old days and i made 5-6 billions in 2 months. Even more if i take the stuff i bought into account.
    And again, i don´t even need them. I was happy when i had like 300 millions or so and was able to unlock all strongholds etc.

    Why would a new player walk all the way from the Forge back to the Jedi Temple? Or even the nearest speeder station, which is still a decent ways away. 2000 credits is likely all or nearly all your credits accumulated throughout the entire planet. For a single QT after you've defeated Orgus's prior apprentice. Who wants to run back and forth across Coruscant or Tattooine. I'd have to look up how much you get in chapter one on other planets. You're completely ignoring the whole point of QT. Speed and convenience was the whole point. As for endgame credits, that's irrelevant to the OP's complaint. We're talking about newbies.

    And, yes, you absolutely NEED all the cosmetic gear and neat stuff of the GTN. If you can't look fresh you might as well delete your toon. Barbie dress up, stronghold interior design and IRL political debate in fleet chat is the endgame. Get with the program, honey.

  3. 8 hours ago, Sirsunny said:

    What debacle? That it´s not affordable for newcomers? It´s pretty impossible to run out of credits if you play just normally and don´t buy cartell-stuff or endgame-augments at the GTN. The game throws enough money on you.

    Yes bioware clearly did mistakes like decreasing costs on the guildship etc... but the whole debacle is player-made by poeple who abused the exploited items and goldsellers. And while multi-billions are not enough, they infested the GTN to get even more billions THEY`LL NEVER NEED!

    I don't know what game you are playing, but SWTOR definitely does not provide lots of credits. The player market is vastly inflated compared to credit rewards. And paying 2000 credits to QT is utterly ridiculous at low levels (or any level if I'm being honest). Most, if not all, starter planet missions give less than 200 credits. The QT costs are more credits than a new player will likely make during their entire stint on Tython if the only did class story missions. It would still be a majority share even if they did every side mission too and didn't spend the money on anything else. It's 5K credits just to QT through the fleet. It's cheaper to travel across the galaxy.

  4. 20 minutes ago, Traceguy said:

    There is not a single trick involved. You just have to play LS. When asked to be a double agent in the end, say yes.

    Right. What on earth is he talking about? "Tricky"?

    Edit: I wasn't even fully LS. I just wasn't a full-on sociopath and got double agent the first time playing.

  5. 23 hours ago, SteveTheCynic said:

    From the "Canon" tab of Mirialan | Wookieepedia | Fandom

    Skin colours:

    • Blue[3]
    • Green[1]
    • Olive[4]
    • Purple[5]
    • Yellow[1]

    [1] https://starwars.fandom.com/wiki/Star_Wars:_Episode_II_Attack_of_the_Clones

    [3] https://starwars.fandom.com/wiki/Star_Wars_Jedi:_Survivor

    [4] https://starwars.fandom.com/wiki/Star_Wars:_Uprising

    [5] Star Wars Resistance - https://starwars.fandom.com/wiki/The_Triple_Dark

    OK, so it's on the "Canon" tab of Wookieepedia, but only yellow and green are supported by actual Lucascanon, so if that's important, no, they aren't supported by lore.

    Do you know of any actual character name or pictures. Nothing comes up with I try to search for Mirialan and Star Wars: Survivor. All images of Mirialan I've seen are in the green/yellow spectrum. Pantorans are the only blue skinned people with face tats I can think of.

  6. 9 hours ago, DudeistChaplain said:

    Seriously, are you having a laugh? Everybody knows that hoods are bugged, they have been for over a decade now, why are you still making hooded armor? You have to aware that players are constantly looking for items that'll keep the hoods down. Just google it, you'll see search results going back a decade. Have some common sense please, either solve the issue, or create an invisible item that keeps the hood down, or stop making armors with hoods!

    It's not a bug. Hair is removed to avoid clipping.

    The thing is, there are hoods that come down low enough over the forehead to resolve this issue. But they keep making those hoods that are high and make character look like they are bald. That is what they need to stop doing.

  7. There used to be no lockout at all if I recall. I want a return to that. If someone wants to leave, I say let them leave with no penalty. Because forcing me to stay does not help the team. It's the same as losing a player either way because they're going to sit in a quiet corner and open up YouTube until the match is over. It's best to let them leave so a player who actually wants to be there can step up. In GSF it's even worse because people will intentional throw deathmatches by self-destructing and/or only spawn when the participation message pops up in the case of Domination.

  8. On 6/24/2023 at 1:49 AM, joshsgamertag said:

    Could someone at BW help undo a character rename and revert back to what it was on my account? Internal CS referred me to here.

    Best to make a new character to hold that old name until you can get it back.

  9. There needs to be an option to lock the bar completely while in combat.  When in combat those buttons should be disabled; the ability bar lock and the UI dropdown too. People saying he should just lock it don't seem to understand how it works. I'm sure he does lock it. The issue is in the middle of a fight he is unintentionally unlocking it which then leads to all these abilities getting messed up mid fight. Another issue I've found is hitting the dropdown for UI settings. I click, but I use a controller for movement and targeting. 

    • Like 1
  10. 4 hours ago, denavin said:

    Did that .... Doesn't work....

    Hmmm. Worked for me on the walkway ramp going into Jiguna. I was also able to go to Stronghold directly from the Korriban cantina. So maybe it's a bug.

    1 hour ago, DWho said:

    In general, you can't quick travel to a stronghold from Sanctuary zones (which is what the cantina is). The issue is that entire zones, which prior to 7.3 you could quick travel from, you now can't. They seem to be misidentified as sanctuary zones.

    I had been able to travel to a stronghold from any location. It wasn't until 7.3 that I wasn't able to do so from the cantina on Hutta. But I'm assuming this is unintentional because I can travel to a stronghold from the Korriban Academy Cantina. 

  11. 16 hours ago, DWho said:

    It could be that there were a lot of people posting about a workaround to the QT (and travel from stronghold) fees which involved going to your stronghold, logging out, then logging back in. Or it could be they wanted to make sure more people used quick travel by making it impossible to go to your stronghold without either using quick travel or motoring halfway across the planet to get to a zone where you could. Let's hope it's just a glitch and wasn't a premeditated change.

    You just go outside the cantina and you can QT.

  12. 10 hours ago, Ro_Renko said:

    dual bladed and vibrostaff plus wrist weapons like mini rockets, mini bombs, flamethrower or vibrowaves are all we need from these "new classes".  Just replace the custom force animation ( Jedi and Sith ) with the explosion and fire animation that the NPC already using ( soldiers, mandalorians, droids ... ), all this can be put on the basis of ready-made classes in the game and you don’t need to invent anything new,  just replace the animation.  You don't even need to invent a new story for this, just link these new classes to the already existing ones, like Baunty hunter and trooper for example... what's the problem?  What balance is the issue?  the only problem is that no one wants to put effort into it.

    There are certain elements of cutscenes that are hard baked in that use either sword-types or gun-types. For this reason I believe any new class should be 80+ only (starting as the KotFE default). There could be some other issue you might know of, but I have not played any of the KotFE stuff.

    Me personally, I don't care if the melee trooper pulls out an assault rifle or sidearm in a cutscene, but I know this will be brought up. Or, if they wield their swords like juggernaut or consular/inquisitor they could have sidearms guns incorporated into their abilities (like vibroblade/scatter gun offhand weapons.

    The real issue is Bioware is likely to mess up all class cutscenes somehow in some unnecessary attempt to insert blades into ranged tech user cutscenes and somehow mess up all the original gun wielding combat style cutscenes. If not all class cutscenes across the board. And then never fix the bug. So I'm very weary of them making any big changes.

     

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