See title. The game runs very smoothly until the first player successfully captured one of the guns. From then on the game just crawls for me. An option would be nice.
Not quite true. The Smuggler Scoundrel "sap"-like ability (I think "tranquilize" or so?) and the opening stun ("Knockout") both fill-up the resolve bar all the way to white. So different abilities will fill the resolve bar differently.
How much does the initial stun from "Hidden Strike" fill up the resolve bar of enemy players ? I heard ridiculous things. Apparently it fills it up all the way to white ?