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Abbysion

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Everything posted by Abbysion

  1. I'm not entirely sure, because I only rerolled to Trooper a few days ago, but it seems you lose a tick of damage when suffering push back when doing Full Auto. I just tried it out, and my FA only did 2 ticks of damage instead of 3 after suffering push back from a mob. Basically that means you lose 1/3 of the skill's damage output. This does not happen with Unload on Bounty Hunter.
  2. I actually rerolled after the 1.1 patch from BH to Trooper. While the bugs/issues the class suffers from were noticeable almost straight away for me after the reroll, I personally find the Trooper's storyline to be a bit more engaging then that of the BH. For one, you have a more clear (set of) antagonist(s). While I do hope the fixes are comming some time soon, I find the class -- and the Republic side for that matter -- a lot more enjoyable than Empire and BH. ...Though I wish they'd made High Impact Bolt look and sound a bit cooler though. Rail Shot definitely wins that competition, I must admit, because HIB sounds like somthing just when splat in a cartoon.
  3. Rerolled from Bounty Hunter Mercenary to Trooper Commando yesterday after 1.1 patch came out (don't like fighting with a zerg; dull as hell) and I have noticed these issues as well. Mortar Volley doesn't start untill halfway through the channel, while Death from Above starts right away. Same goes for Full Auto when compared to Unload. Now, you can say this is because the Trooper has to "prepare" or "steady himself," but from a PVP point of view this is just like shooting yourself in the foot. I'm a PVP'er, so I'd like my skills to work the way they're supposed to; to stand around for a second or more, having to wait for the abbility to actually start, is something that can easily put you at a disadvantage, since you're basically fiddling about, waisting time that could have been used for other things. I hope they fix these issues sometime soon, because I can't really see myself enjoying PVP on Trooper as much as I did on Mercenary if two of the main attack skills aren't working as well on this class as they do on their Empirial mirror.
  4. Read the text at the top, my friend. The code that it refers to is of the full retail version and not the early access/pre-order code.
  5. That's not an invite; that's just the mail they send to everyone who's in line for early access. Like it says in the message itself: Early access begins on December 13th at 7:00AM EST, 2011 and ends on December 19th, 2011 at 10:01PM EST. You will get a mail on the day you can actually get into early access, since they're doing it in waves to avoid servers from going nuts and possibly long waiting lines for servers. They've said on Twitter that they'll send out multiple waves of mails today (and possibly each day untill everyone's in), so it might very well be that you and I won't have to wait untill tomorrow for our chance to get in. Edit: Ah, beaten to it. Damn you, fingers! Type faster next time!
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