Jump to content

Fedora

Members
  • Posts

    30
  • Joined

Reputation

10 Good

1 Follower

  1. re-positioning the game as a single player RPG is quite cool. First let me praise some of the things I like. 1. Power levels. I rolled a fresh level 60 character and I'm having a blast. I slicing through droids left and right and feel like a real Jedi Knight! I FEEL POWERFUL. The game pace feels so much better! In vanilla it was so annoying running around and having a 30 second stick fight with an imperial soldier that just had a pistol. And I'm just complaining about the white mobs! We should be able to hack in slash through groups of mobs! And then when a silver or gold comes along it should be a bit of a struggle to fight through. This is a good upgrade to the game. 2. Story Ok I'm only on chapter 4 so far, but cool story lots of twists and turns so far. I've got some suggestions on how you can improve replay-ability later. 3. Companions Finally they are pulling their own weight! The healer is a big strong however. That is all I've experienced so far. So I'll explain some ideas that are hopefully easily implemented and add replay-ability to the game. Ideas 1. Story Hard Mode In the mission log add a menu that lays the chapters out including the previous class stories. Then give the options to click on a chapter and replay it from the beginning. Also in this menu would be an option to set the difficulty. Standard, Hard, Nightmare, etc. These options would boost the exp gains, legacy exp gains, credit drops, and rare drops, etc. But it would also increase the number of spawns, the health and, damage output of the mobs in that story chapter. In these hard mode instances, you could add non voiced cut scenes that give you options like in flash points when you launch nukes at imperials stuff like that for a story reward for completing hard mode stories. And obviously there will be achievements to boost the replay-ability. Another option to keep the story modes fresh would be randomly generated instances. You can keep the story elements the same but when it comes to tunnels of droids to slash through, these should be randomly generated with new hazards to jump through. Additionally, you could add puzzles to solve in future story chapters. Just some stuff off the top of my head, force pushing blocks around, finding dynamite to blow stuff up, and platforming! I know these aren't as easy to implement as the other suggestions, but here's hoping for the next expansion ^_^ Lastly, I think a Co-op mode is necessary for the story modes. Just have the player replace the companion in combat situations or something. Let me know what you think! Best of luck with adding more content swiftly.
  2. I'd pay a solid 10 bucks for such a feature just saying.
  3. Ok this isn't even a clever troll attempt.
  4. You get dark side points for flirting with Kira at the end of act 1 when she is revealed.
  5. This is purely coincidence. When people drop below 20% they pop defensive cool downs, causing your dispatch to seem like it misses more often than not. I think its 5% though.
  6. Since you're intent on playing Immortal spec, you should know the tree is focused around rage balancing. You have many talents that will reduce the rage cost of abilities, take them. You especially need "Lash out". You'll want to get people targeting you so that you can use your retaliation ability. Give that a try as well. As for your build do this for max pvp effectiveness. http://db.darthhater.com/skill_calc/sith_warrior/juggernaut/#::f21e6fe4fe4fe2f20
  7. I find your lack of faith disturbing!
  8. And I will come back more powerful than you can EVER IMAGINE!
  9. I am working with an i5 2500 and a gt240 I'm getting very good frames in war zones. Feel free to try, if you are working with tech similar to mine.
  10. Since you get both the nar shada quests and taris/balmorra quests together can you skip them?
  11. I had this argument with a friend. The winner is selected at random. I've had every scenario come up, and I've randomly gotten wins and losses from each in case of a tie.
×
×
  • Create New...